An entry in the registerNo. 15,308
Local Dev Server (Carbon)
Offline 217.253.82.128:28505 checked 10d ago
Local Dev Server (Carbon) is a Rust server. It was offline at the last count. It stands at No. 15,308 of the ranked servers, the top 70%. It last wiped 10d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit36/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1065/225 EU · groups of 16+ · weekly · 120 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1024/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1073/700 EU · groups of 16+ · monthly · 92 on average
- 6 RustSpain.com | EU Main281/310 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Local Dev Server (Carbon) operate?
The server Local Dev Server (Carbon) is on Rust network protocol 2634 and build 166655, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Local Dev Server (Carbon), and is it up?
Local Dev Server (Carbon) shows offline as of the latest refresh, last seen 10 days 11 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 19 October 2026.
In which location does Local Dev Server (Carbon) sit?
No region appears for Local Dev Server (Carbon). Rust Server Stats records the stated location of a server, not the location of the machine. At 217.253.82.128:28505 stands the address.
Rules, settings, map
What does Local Dev Server (Carbon) set down in the way of rules and settings?
No gather rate appears in the name of Local Dev Server (Carbon). Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on Local Dev Server (Carbon)?
No answer from Local Dev Server (Carbon) at the latest refresh; it was last seen 10 days 11 hours ago.
Against other Rust servers, how is Local Dev Server (Carbon) ranked?
Ranked by player hours over the last seven days, Local Dev Server (Carbon) stands at #15,308, in the top 70% overall.
The tags and lists
Local Dev Server (Carbon) sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Local Dev Server (Carbon) fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Local Dev Server (Carbon): what do they signify?
The game's server browser reads the tags Local Dev Server (Carbon) publishes: gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166655 (Build): Build 166655; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
The wipe timetable for Local Dev Server (Carbon): what does it show?
Local Dev Server (Carbon)'s rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 10 days 11 hours ago.
Joining the server
How does one connect to Local Dev Server (Carbon)?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 217.253.82.128:28505.