An entry in the registerNo. 15,917
Test
Offline 217.60.240.126:25570 checked 27d ago
Test is a Rust server. It was offline at the last count. It stands at No. 15,917 of the ranked servers, the top 69%. It last wiped 28d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:32 UTC FW28d ago | 0 | – | running | 0 |
| Mon 28 Sep, 17:53 UTC31d ago | 4 | held half | 3 days | 0 |
| Sun 13 Sep, 12:14 UTC46d ago | 1 | halved by day 1 | 15.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit36/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10126/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1047/225 EU · groups of 16+ · weekly · 123 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1010/700 EU · groups of 16+ · monthly · 97 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1043/700 EU · groups of 16+ · monthly · 94 on average
- 6 RustSpain.com | EU Main42/200 EU · groups of 12+ · weekly · 88 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Test: which one?
The server Test is on Rust network protocol 2634 and build 166494, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Test, and is it online now?
Test shows offline as of the latest refresh, last seen 27 days 20 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
In which location does Test sit?
The server publishes no region: Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 217.60.240.126:25570 — that is the address.
The rules and map
What map is in use on Test?
Test plays on a map the game generates, procedural in kind.
What settings and rules does Test run?
No gather rate appears in the name of Test. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Player record
What are the player numbers on Test?
Test is offline at present; the last response came 27 days 20 hours ago.
What position does Test hold among Rust servers?
The seven-day player-hour table places Test at #15,917, within the top 69% of ranked servers.
Tag and list record
Test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Test: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Test be read?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What happens on Test when wipe day arrives?
Averaged over recent wipes, the crowd reached 2 at its busiest. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. In those cases the crowd dropped below half by day 1.
On what schedule does Test wipe?
No next wipe can be predicted for Test, whose wipes fall at irregular times. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 28 days 10 hours old.
Joining the server
Which steps join Test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 217.60.240.126:25570.