An entry in the registerNo. 2,701
Snow_Main
Offline 217.60.245.30:28015 checked 3d ago
Snow_Main is a Rust server. It was offline at the last count; over the past week it averaged 3, with a peak of 12. It stands at No. 2,701 of the ranked servers, the top 12%. It last wiped 5d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:51 UTC5d ago | 12 | – | running | 1 |
| Wed 21 Oct, 11:15 UTC7d ago | 13 | held half | 2.2 days | 2 |
| Tue 20 Oct, 15:43 UTC8d ago | 13 | – | 0.8 days | 0 |
| Sat 17 Oct, 17:02 UTC11d ago | 17 | halved by day 1 | 2.9 days | 0 |
| Fri 16 Oct, 21:28 UTC11d ago | 17 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit132/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10148/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10117/700 EU · groups of 16+ · monthly · 90 on average
- 5 RustSpain.com | EU Main33/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1033/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Snow_Main operate?
The server Snow_Main is on Rust network protocol 2617 and build 140534, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Snow_Main, and is it online now?
Offline at present: Snow_Main, last seen 3 days 23 hours ago. The records show 56% uptime over the last 7 full days: 94 of 168 hours up. Rust Server Stats records a first sighting on 16 October 2026.
Where does Snow_Main operate from?
No region is published by Snow_Main. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 217.60.245.30:28015 stands the address.
Rules, settings, map
What map does Snow_Main put players on?
Snow_Main runs a procedural map, generated by the game, of size 3,000 with seed 645654. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of Snow_Main: what are they?
Nothing in the name of Snow_Main gives a gather rate. Group size does not exceed 1000 players. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. VAC, Valve's anti-cheat, is disabled.
Population
What are the player numbers on Snow_Main?
The last sighting of Snow_Main was 3 days 23 hours ago, and it is offline now. The seven-day record: an average of 3 players and a peak of 12.
Where does Snow_Main sit in the rankings?
The seven-day player-hour table places Snow_Main at #2,701, within the top 12% of ranked servers.
Tag and list record
Snow_Main sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Snow_Main is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should the tags on Snow_Main be read?
These tags are Snow_Main's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp150 (Max players): The server holds 150 slots; ts1000 (Group limit): 1000 is the ceiling per team; v2617 (Protocol): Protocol 2617: joining needs the same game version; cs140534 (Build): Build 140534; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
What happens on Snow_Main when wipe day arrives?
The average peak across recent wipes was 13 players. 18 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. The fall below half came by day 1 where the crowd did not hold.
When does Snow_Main wipe?
Wipes on Snow_Main follow no fixed times, so no next wipe is forecast. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 5 days 3 hours.
Connection
Which steps join Snow_Main?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 217.60.245.30:28015. The server's website is recorded as https://free-rust.pro.