An entry in the registerNo. 15,962
MoonRust [261 Devblog]
Offline 217.87.231.46:28015 checked 22d ago
MoonRust [261 Devblog] is a Rust server. It was offline at the last count. It stands at No. 15,962 of the ranked servers, the top 71%. It last wiped 24d ago. Its own tags class it as modded.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:37 UTC24d ago | 0 | – | running | 0 |
| Fri 2 Oct, 15:39 UTC25d ago | 0 | – | 0.8 days | 0 |
| Fri 2 Oct, 07:07 UTC26d ago | 0 | – | 0.4 days | 0 |
| Thu 1 Oct, 06:34 UTC27d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit164/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10123/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10192/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10125/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main12/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1052/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is MoonRust [261 Devblog] on?
Rust network protocol 2332 on Windows is what MoonRust [261 Devblog] runs. To join, your game must be on the same protocol; Steam handles the update.
Is MoonRust [261 Devblog] up, and how steady is its uptime?
Offline at present: MoonRust [261 Devblog], last seen 22 days 19 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 30 September 2026.
What is the location of MoonRust [261 Devblog]?
The server publishes no region: MoonRust [261 Devblog]. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 217.87.231.46:28015 — that is the address.
Rules, settings, map
What map is in use on MoonRust [261 Devblog]?
MoonRust [261 Devblog] plays on a map the game generates, procedural in kind.
What settings and rules does MoonRust [261 Devblog] run?
The name of MoonRust [261 Devblog] states no rate for gathering. No group limit is published. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.
Player record
What population does MoonRust [261 Devblog] carry?
MoonRust [261 Devblog] is offline at present; the last response came 22 days 19 hours ago.
What position does MoonRust [261 Devblog] hold among Rust servers?
The seven-day player-hour table places MoonRust [261 Devblog] at #15,962, within the top 71% of ranked servers.
The tags and lists
Where does MoonRust [261 Devblog] appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists MoonRust [261 Devblog] fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded.
Which meanings attach to the tags on MoonRust [261 Devblog]?
The game's server browser reads the tags MoonRust [261 Devblog] publishes: gmrust (Game mode): The standard survival game; mp25 (Max players): Slot count: 25; v2332 (Protocol): Protocol 2332: joining needs the same game version; ptrak (Networking): The network layer is RakNet, Rust's standard; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Under Modded, because settings or plugins alter the game; h955eb6e7 (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags; stok (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
What is the shape of wipe day on MoonRust [261 Devblog]?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
The wipe timetable for MoonRust [261 Devblog]: what does it show?
There is no next wipe to predict: MoonRust [261 Devblog] wipes irregularly. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 24 days 22 hours.
Joining the server
Which steps join MoonRust [261 Devblog]?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 217.87.231.46:28015.