At press time 11,670 servers57,098 players99 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,962

MoonRust [261 Devblog]

Offline 217.87.231.46:28015 checked 22d ago

MoonRust [261 Devblog] is a Rust server. It was offline at the last count. It stands at No. 15,962 of the ranked servers, the top 71%. It last wiped 24d ago. Its own tags class it as modded.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.8 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:37 UTC24d ago 0 – running 0
Fri 2 Oct, 15:39 UTC25d ago 0 – 0.8 days 0
Fri 2 Oct, 07:07 UTC26d ago 0 – 0.4 days 0
Thu 1 Oct, 06:34 UTC27d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit164/500 no group limit · 155 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10123/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10192/225 EU · groups of 16+ · weekly · 115 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10125/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main12/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1052/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is MoonRust [261 Devblog] on?

Rust network protocol 2332 on Windows is what MoonRust [261 Devblog] runs. To join, your game must be on the same protocol; Steam handles the update.

Is MoonRust [261 Devblog] up, and how steady is its uptime?

Offline at present: MoonRust [261 Devblog], last seen 22 days 19 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 30 September 2026.

What is the location of MoonRust [261 Devblog]?

The server publishes no region: MoonRust [261 Devblog]. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 217.87.231.46:28015 — that is the address.

Rules, settings, map

What map is in use on MoonRust [261 Devblog]?

MoonRust [261 Devblog] plays on a map the game generates, procedural in kind.

What settings and rules does MoonRust [261 Devblog] run?

The name of MoonRust [261 Devblog] states no rate for gathering. No group limit is published. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, is enabled.

Player record

What population does MoonRust [261 Devblog] carry?

MoonRust [261 Devblog] is offline at present; the last response came 22 days 19 hours ago.

What position does MoonRust [261 Devblog] hold among Rust servers?

The seven-day player-hour table places MoonRust [261 Devblog] at #15,962, within the top 71% of ranked servers.

The tags and lists

Where does MoonRust [261 Devblog] appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists MoonRust [261 Devblog] fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded.

Which meanings attach to the tags on MoonRust [261 Devblog]?

The game's server browser reads the tags MoonRust [261 Devblog] publishes: gmrust (Game mode): The standard survival game; mp25 (Max players): Slot count: 25; v2332 (Protocol): Protocol 2332: joining needs the same game version; ptrak (Networking): The network layer is RakNet, Rust's standard; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Under Modded, because settings or plugins alter the game; h955eb6e7 (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags; stok (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What is the shape of wipe day on MoonRust [261 Devblog]?

Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

The wipe timetable for MoonRust [261 Devblog]: what does it show?

There is no next wipe to predict: MoonRust [261 Devblog] wipes irregularly. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 24 days 22 hours.

Joining the server

Which steps join MoonRust [261 Devblog]?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 217.87.231.46:28015.

§ 8Key to the tagswhat each one means

Published as mp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode The standard survival game.
mp25
Max players Slot count: 25.
v2332
Protocol Protocol 2332: joining needs the same game version.
ptrak
Networking The network layer is RakNet, Rust's standard.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Under Modded, because settings or plugins alter the game.

Other

h955eb6e7
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.
stok
Custom tag Set by a plugin or by the owner, and outside Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.