At press time 11,781 servers76,222 players245 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 1,620

JP-APOLLO-RUST-PVE-SERVER

Online 219.164.228.12:28015 checked 6m ago

JP-APOLLO-RUST-PVE-SERVER is a Rust server. At the last count it had 1 players of a possible 100; over the past week it averaged 4, with a peak of 14. It stands at No. 1,620 of the ranked servers, the top 7%. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon, pve.

§ 1Attendance

AveragePeak
0510152023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

§ 2Performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

The rhythm
Usual gap27.6 days

between real wipes

Wipe-day peak26

players, last three wipes

Crowd held0%

else halves by day 13

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 20h
Thu 3 Dec, 19:00 FW34d 20h

The first 48 hours of its last wipes

Thu 1 OctFri 4 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:08 UTC FW27d ago 30 – running 1
Fri 4 Sep, 08:06 UTC55d ago 23 halved by day 13 27.6 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本25/100 EA · groups of 8+ · monthly · 34 on average
  2. 2 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地14/88 EA · groups of 8+ · monthly · 20 on average
  3. 3 [熊猫PVE]修仙升级/召唤/据点/10月新档正式服13/100 EA · groups of 8+ · monthly · 12 on average
  4. 4 [JP]ちょっぴりHard-PvE RiSu Server5/100 EA · groups of 8+ · monthly · 11 on average
  5. 5 【青岩-PVE服】原倍/萌新/突袭据点3/200 EA · groups of 8+ · monthly · 11 on average
  6. 6 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简9/100 EA · groups of 16+ · monthly · 10 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is JP-APOLLO-RUST-PVE-SERVER on?

Rust network protocol 2635 and build 168909 on Windows is what JP-APOLLO-RUST-PVE-SERVER runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on JP-APOLLO-RUST-PVE-SERVER, and is it up?

The records show JP-APOLLO-RUST-PVE-SERVER online at the time of this check. A restart came about 23 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

Does JP-APOLLO-RUST-PVE-SERVER hold a steady frame?

Server fps averaged 45 over the last 48 hours; the low was 23. The entity count reached 203,019: buildings, deployables and all else in the world. Up to 8,880 MB of memory was used. What players feel as lag: fps running low and entities climbing.

In which location does JP-APOLLO-RUST-PVE-SERVER sit?

No region tag is published by JP-APOLLO-RUST-PVE-SERVER; its name points to Asia. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 219.164.228.12:28015 stands the address.

The rules and map

What map does JP-APOLLO-RUST-PVE-SERVER put players on?

JP-APOLLO-RUST-PVE-SERVER runs a procedural map, generated by the game, of size 4,500 with seed 1739184776. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does JP-APOLLO-RUST-PVE-SERVER set down in the way of rules and settings?

The name of JP-APOLLO-RUST-PVE-SERVER states no rate for gathering. The limit for a group is 16 players. Play is pve, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.

The players

What population does JP-APOLLO-RUST-PVE-SERVER carry?

At the latest count JP-APOLLO-RUST-PVE-SERVER has 1 players, with 100 slots in total. Averaged across seven days, 4 players; the peak reached 14. The busiest hour of the last 48 was 10:00 UTC, averaging 9 players.

Against other Rust servers, how is JP-APOLLO-RUST-PVE-SERVER ranked?

Ranked by player hours over the last seven days, JP-APOLLO-RUST-PVE-SERVER stands at #1,620, in the top 7% overall.

Tags, lists

JP-APOLLO-RUST-PVE-SERVER sits in which Rust Server Stats lists and filters?

On Rust Server Stats, JP-APOLLO-RUST-PVE-SERVER is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on JP-APOLLO-RUST-PVE-SERVER: what do they signify?

These tags are JP-APOLLO-RUST-PVE-SERVER's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Slot count: 100; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

Wipe day on JP-APOLLO-RUST-PVE-SERVER: what should be expected?

Averaged over recent wipes, the crowd reached 26 at its busiest. 31 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 13 where the crowd did not hold.

When does JP-APOLLO-RUST-PVE-SERVER wipe?

JP-APOLLO-RUST-PVE-SERVER wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 27 days 23 hours old. The tags list wipes as monthly.

Connection

Which steps join JP-APOLLO-RUST-PVE-SERVER?

To connect, open the console with F1 in Rust and enter client.connect 219.164.228.12:28015. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://discord.com/invite/9AcbMCKcvd.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Slot count: 100.
ts16
Group limit Team size is capped at 16.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.