At press time 11,663 servers44,443 players102 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,773

MORU RustServer s1

Online 220.158.16.162:28015 checked 11m ago

MORU RustServer s1 is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 5,773 of the ranked servers, the top 26%. It last wiped 27d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75104:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

§ 2Performance

05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.3 days

between real wipes

Wipe-day peak2

players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:24 UTC27d ago 2 – running 0
Thu 1 Oct, 22:48 UTC FW28d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit21/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1038/225 EU · groups of 16+ · weekly · 122 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.107/700 EU · groups of 16+ · monthly · 97 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1023/700 EU · groups of 16+ · monthly · 94 on average
  6. 6 RustSpain.com | EU Main109/200 EU · groups of 12+ · weekly · 87 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does MORU RustServer s1 operate?

Rust network protocol 2635 and build 168909 on Linux is what MORU RustServer s1 runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is MORU RustServer s1, and is it online now?

The records show MORU RustServer s1 online at the time of this check. A restart came about 5 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of MORU RustServer s1 like?

Server fps averaged 119 over the last 48 hours; the low was 91. Of note: 89,014 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,631 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does MORU RustServer s1 sit?

No region is published by MORU RustServer s1. Rust Server Stats records the stated location of a server, not the location of the machine. At 220.158.16.162:28015 stands the address.

The rules and map

What map does MORU RustServer s1 put players on?

MORU RustServer s1 runs a procedural map, generated by the game, of size 4,500 with seed 19686. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Custom Map.

What settings and rules does MORU RustServer s1 run?

No gather rate appears in the name of MORU RustServer s1. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

How full does MORU RustServer s1 get?

The record for MORU RustServer s1 shows 0 players, against a capacity of 50. Averaged across seven days, 0 players; the peak reached 1. At 21:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Against other Rust servers, how is MORU RustServer s1 ranked?

On player hours over seven days MORU RustServer s1 ranks #5,773, inside the top 26% of all ranked servers.

The tags and lists

Where does MORU RustServer s1 appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists MORU RustServer s1 fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on MORU RustServer s1?

The game's server browser reads the tags MORU RustServer s1 publishes: gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on MORU RustServer s1 when wipe day arrives?

Averaged over recent wipes, the crowd reached 2 at its busiest. 10 hours after the latest wipe, the crowd peaked.

On what schedule does MORU RustServer s1 wipe?

The record of MORU RustServer s1 holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 27 days 21 hours.

Connection

Which steps join MORU RustServer s1?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 220.158.16.162:28015.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players Slot count: 50.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.