At press time 11,814 servers72,000 players206 fresh wipes Revised every five minutes
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An entry in the registerNo. 3,279

Reforged Build Server | Production Rules

Online 23.108.66.125:28019 checked 9m ago

Reforged Build Server | Production Rules is a Rust server. At the last count it had 1 players of a possible 75; over the past week it averaged 1, with a peak of 7. It stands at No. 3,279 of the ranked servers, the top 15%. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
0246814:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

§ 2Performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

The rhythm
Wipe-day peak3

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 5h
Thu 3 Dec, 19:00 FW35d 5h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:08 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Official Reforged Rust build server. Test and refine base designs using the same building rules as the main server. Free build tools are provided for fast iteration — no progression risk. Build Tools Enabled: • Free Build • Fly / No Clip • God Mode • Spawn Items • 10-Day Building Purge

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]12/200 groups of 10+ · monthly · 13 on average
  2. 2 CZ/EU Farming Industry PVE0/50 EU · groups of 8+ · monthly · 4 on average
  3. 3 BroinRust [PVE CLASSIC EU/EA]4/200 EU · groups of 8+ · monthly · 3 on average
  4. 4 CZ/SK RELAX PVE0/30 groups of 8+ · monthly · 2 on average
  5. 5 BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY2/100 groups of 10+ · monthly · 2 on average
  6. 6 Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]4/100 EU · groups of 10+ · monthly · 2 on average

§ 8Questions answeredfrom the figures in this entry

Server record

On which Rust version does Reforged Build Server | Production Rules operate?

Rust network protocol 2635 and build 168909 on Linux is what Reforged Build Server | Production Rules runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Reforged Build Server | Production Rules, and is it up?

Reforged Build Server | Production Rules currently answers as online. Of note: the reported uptime places the last restart about 1 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of Reforged Build Server | Production Rules like?

The records show an average of 120 server fps over 48 hours, never below 119. The entity count reached 62,336: buildings, deployables and all else in the world. Up to 4,261 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does Reforged Build Server | Production Rules sit?

The server publishes no region: Reforged Build Server | Production Rules. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 23.108.66.125:28019 — that is the address.

Settings and map

The map for Reforged Build Server | Production Rules: which one is it?

Reforged Build Server | Production Rules runs a procedural map, generated by the game, of size 5,650 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Map.

What does Reforged Build Server | Production Rules set down in the way of rules and settings?

The name of Reforged Build Server | Production Rules states no rate for gathering. The limit for a group is 6 players. Play is build & creative, building in a sandbox, with no gathering. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

The players

What population does Reforged Build Server | Production Rules carry?

At the latest count Reforged Build Server | Production Rules has 1 players, with 75 slots in total. Averaged across seven days, 1 players; the peak reached 7. At 00:00 UTC, over the last 48 hours, the mean was 6 players, the highest of any hour.

What position does Reforged Build Server | Production Rules hold among Rust servers?

On player hours over seven days Reforged Build Server | Production Rules ranks #3,279, inside the top 15% of all ranked servers.

Tags, lists

Where does Reforged Build Server | Production Rules appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Reforged Build Server | Production Rules is placed in these lists: Modded Rust servers, Rust server stats: build servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on Reforged Build Server | Production Rules: what do they signify?

gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 is the number of slots; ts6 (Group limit): 6 is the ceiling per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^k (Build server): Base design and practice; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Reforged Build Server | Production Rules publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on Reforged Build Server | Production Rules when wipe day arrives?

The average peak across recent wipes was 3 players. 3 hours after the latest wipe, the crowd peaked.

On what schedule does Reforged Build Server | Production Rules wipe?

Once a month, with the force wipe, Reforged Build Server | Production Rules wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 27 days 17 hours old. The tags list wipes as monthly.

Connection

How does one connect to Reforged Build Server | Production Rules?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 23.108.66.125:28019. https://reforgerust.com/ carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp75,ptrak,$r?,v2635,^m,^k,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players 75 is the number of slots.
ts6
Group limit 6 is the ceiling per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^k
Build server Base design and practice.
^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.