At press time 11,847 servers98,615 players535 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,269

A Shockbyte Rust Server

Online 23.109.125.161:29524 checked 9m ago

A Shockbyte Rust Server is a Rust server. At the last count it had 0 players of a possible 40. It stands at No. 15,269 of the ranked servers, the top 68%. It last wiped 21d ago.

§ 1Attendance

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

§ 2Performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|270/325 EU · groups of 12+ · weekly · 508 on average
  2. 2 Rustoria.co - EU East Long331/425 EU · groups of 12+ · monthly · 318 on average
  3. 3 eulongtest (private perf box)0/8 EU · groups of 14+ · monthly · 290 on average
  4. 4 Rusty Moose |EU Main|850/1000 EU · groups of 12+ · weekly · 282 on average
  5. 5 Rustafied.com - EU Friday52/100 EU · groups of 16+ · weekly · 277 on average
  6. 6 Rustoria.co - EU Main914/1000 EU · groups of 16+ · weekly · 266 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server currently answers as online. A restart came about 6 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 6 full days: 143 of 144 hours up. The first sighting at Rust Server Stats was on 22 October 2026.

Does A Shockbyte Rust Server hold a steady frame?

For the last 48 hours the average was 239 server fps, with a low of 227. Of note: 8,249 entities at the peak, counting buildings, deployables and the rest. The memory peak was 2,764 MB. What players feel as lag: fps running low and entities climbing.

Where does A Shockbyte Rust Server operate from?

No region appears for A Shockbyte Rust Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 23.109.125.161:29524 stands the address.

Settings and map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. The map repeats with the same size and seed; this page links to it on RustMaps.

What does A Shockbyte Rust Server set down in the way of rules and settings?

No gather rate appears in the name of A Shockbyte Rust Server. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is active.

Player record

What population does A Shockbyte Rust Server carry?

At the latest count A Shockbyte Rust Server has 0 players, with 40 slots in total. The record shows an average of 0 players over the past seven days.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

The seven-day player-hour table places A Shockbyte Rust Server at #15,269, within the top 68% of ranked servers.

Tag and list record

A Shockbyte Rust Server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include A Shockbyte Rust Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on A Shockbyte Rust Server: what do they signify?

These tags are A Shockbyte Rust Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

On what schedule does A Shockbyte Rust Server wipe?

The record of A Shockbyte Rust Server holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 21 days 1 hours ago.

How to join

What is the way to join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 23.109.125.161:29524. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp40
Max players Slot count: 40.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.