At press time 11,608 servers34,356 players71 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 8,924

A Shockbyte Rust Server

Offline 23.109.125.248:28015 checked 1d ago

A Shockbyte Rust Server is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 8,924 of the ranked servers, the top 40%. It last wiped 5d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123407:0010:0013:0017:0020:0023:00

Hourly average and peak, UTC.

§ 2Performance

05010015020007:0010:0013:0017:0020:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:56 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit59/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10122/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1093/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1031/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.109/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for A Shockbyte Rust Server: which one?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match on your game to join; the update comes through Steam.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The records show A Shockbyte Rust Server offline, last answering 31 hours ago. Of note: the reported uptime places the last restart about 20 hours ago. In the last 7 full days it was up for 106 of 168 hours, 63% of the time. Rust Server Stats records a first sighting on 20 October 2026.

How does A Shockbyte Rust Server perform?

For the last 48 hours the average was 112 server fps, with a low of 37. Buildings, deployables and the rest brought the entity count to a high of 129,021. Up to 5,436 MB of memory was used. What players feel as lag: fps running low and entities climbing.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Server Stats records the stated location of a server, not the location of the machine. 23.109.125.248:28015 — that is the address.

Settings and map

What map does A Shockbyte Rust Server put players on?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 4,300 with seed 214722662. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does A Shockbyte Rust Server run?

No gather rate appears in the name of A Shockbyte Rust Server. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

The players

What population does A Shockbyte Rust Server carry?

The last sighting of A Shockbyte Rust Server was 31 hours ago, and it is offline now. Averaged across seven days, 0 players; the peak reached 1.

Against other Rust servers, how is A Shockbyte Rust Server ranked?

The seven-day player-hour table places A Shockbyte Rust Server at #8,924, within the top 40% of ranked servers.

Tags, lists

Where does A Shockbyte Rust Server appear among the Rust Server Stats lists and filters?

On Rust Server Stats, A Shockbyte Rust Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on A Shockbyte Rust Server: what do they signify?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp125 (Max players): Slot count: 125; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on A Shockbyte Rust Server: what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 1 hours into the latest wipe the crowd reached its peak.

The wipe timetable for A Shockbyte Rust Server: what does it show?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 5 days 11 hours ago.

How to join

Which steps join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and enter client.connect 23.109.125.248:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp125
Max players Slot count: 125.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.