At press time 11,722 servers61,093 players184 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 10,565

ER Test server 1

Online 23.109.46.105:25648 checked 8m ago

ER Test server 1 is a Rust server. At the last count it had 0 players of a possible 500; over the past week it averaged 0, with a peak of 2. It stands at No. 10,565 of the ranked servers, the top 48%. It last wiped 8d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

§ 2Performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1.7 days

between real wipes

On rhythm38%

of its recent wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 21:08 UTC8d ago 0 – running 0
Tue 20 Oct, 13:35 UTC8d ago 0 – 0.3 days 0
Mon 19 Oct, 16:28 UTC9d ago 1 – 0.9 days 0
Thu 15 Oct, 17:01 UTC13d ago 0 – 4 days 0
Tue 13 Oct, 17:45 UTC15d ago 0 – 2 days 0
Fri 9 Oct, 09:05 UTC20d ago 0 – 4.4 days 0
Wed 7 Oct, 18:17 UTC21d ago 0 – 1.6 days 0
Mon 5 Oct, 22:31 UTC23d ago 0 – 1.8 days 0
Sun 4 Oct, 20:23 UTC24d ago 2 – 1.1 days 0
Sun 4 Oct, 12:17 UTC24d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit159/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10189/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1078/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main10/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1023/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does ER Test server 1 operate?

The server ER Test server 1 is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on ER Test server 1, and is it up?

The records show ER Test server 1 online at the time of this check. The uptime it reports puts the last restart at about 6 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

How does ER Test server 1 perform?

Server fps averaged 238 over the last 48 hours; the low was 212. Buildings, deployables and the rest brought the entity count to a high of 113,972. Of note: memory use reached 3,566 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of ER Test server 1?

The server publishes no region: ER Test server 1. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 23.109.46.105:25648 stands the address.

Settings and map

The map for ER Test server 1: which one is it?

ER Test server 1 runs a procedural map, generated by the game, of size 4,500 with seed 1. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.

What does ER Test server 1 set down in the way of rules and settings?

Nothing in the name of ER Test server 1 gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

The players

How full does ER Test server 1 get?

The record for ER Test server 1 shows 0 players, against a capacity of 500. Over seven days the mean is 0 players, with a peak of 2.

Against other Rust servers, how is ER Test server 1 ranked?

The seven-day player-hour table places ER Test server 1 at #10,565, within the top 48% of ranked servers.

Tags, lists

ER Test server 1 sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include ER Test server 1: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on ER Test server 1 be read?

These tags are ER Test server 1's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What is the shape of wipe day on ER Test server 1?

The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for ER Test server 1: what does it show?

There is no next wipe to predict: ER Test server 1 wipes irregularly. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 8 days 14 hours.

Connection

How does one connect to ER Test server 1?

To connect, open the console with F1 in Rust and enter client.connect 23.109.46.105:25648. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players The server holds 500 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.