At press time 11,803 servers71,182 players205 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,264

[LATAM] PR SURVIVAL

Online 23.230.3.106:28019 checked 11m ago

[LATAM] PR SURVIVAL is a Rust server. At the last count it had 0 players of a possible 60; over the past week it averaged 1, with a peak of 9. It stands at No. 3,264 of the ranked servers, the top 15%. It last wiped 1d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
02.557.51014:0023:0008:0016:0002:0011:00Wiped Wed 28 Oct, 00:15 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
010020030040014:0023:0008:0016:0002:0011:00Wiped Wed 28 Oct, 00:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap11 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak9

players, last three wipes

Crowd held50%

else halves by day 6

The first 48 hours of its last wipes

Fri 16 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 7 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:15 UTC1d ago – – running 0
Fri 16 Oct, 00:01 UTC13d ago 7 halved by day 6 12 days 1
Mon 5 Oct, 22:23 UTC23d ago 11 held half 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

LATAM | Comunidad de Rust en español, con identidad boricua. Construye, explora y sobrevive. Usa /help para ver comandos, !pop para ver jugadores conectados y /boatui para fabricar barcos. Discord: https://discord.gg/x4hNxzsHU2. NOS VEMOS EN PR SURVIVAL.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [LATAM] Vicio Sudamerica Rust1/100 SA · groups of 8+ · biweekly · 1 on average
  2. 2 RustArgentinaSergiopalm PVP/PVE0/100 SA · groups of 8+ · monthly · 1 on average
  3. 3 BRASUKA - VANILLA | MENSAL | SEM LIMITE0/200 SA · groups of 8+ · monthly · 1 on average
  4. 4 [LATAM] LUNARUST RAID | Raid Training Server0/50 SA · groups of 64+ · 1 on average
  5. 5 Rustoria.co - BR Main11/250 SA · groups of 16+ · weekly · 175 on average
  6. 6 Rustoria.co - BR Long33/200 SA · groups of 12+ · monthly · 66 on average

§ 8Questions answeredfrom the figures in this entry

Server record

On which Rust version does [LATAM] PR SURVIVAL operate?

The server [LATAM] PR SURVIVAL is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on [LATAM] PR SURVIVAL, and is it up?

Online: [LATAM] PR SURVIVAL is up as of the latest refresh. Of note: the reported uptime places the last restart about 34 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 4 October 2026.

What is the performance of [LATAM] PR SURVIVAL like?

For the last 48 hours the average was 221 server fps, with a low of 152. The entity count reached 76,120: buildings, deployables and all else in the world. The memory peak was 3,478 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does [LATAM] PR SURVIVAL operate from?

Its name points to South America, but [LATAM] PR SURVIVAL publishes no region tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 23.230.3.106:28019 stands the address.

The rules and map

What map does [LATAM] PR SURVIVAL put players on?

[LATAM] PR SURVIVAL runs a procedural map, generated by the game, of size 2,500 with seed 240520289. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does [LATAM] PR SURVIVAL run?

No gather rate appears in the name of [LATAM] PR SURVIVAL. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

How full does [LATAM] PR SURVIVAL get?

At the latest count [LATAM] PR SURVIVAL has 0 players, with 60 slots in total. The seven-day record: an average of 1 players and a peak of 9. The busiest hour of the last 48 was 22:00 UTC, averaging 8 players.

Where does [LATAM] PR SURVIVAL sit in the rankings?

Ranked by player hours over the last seven days, [LATAM] PR SURVIVAL stands at #3,264, in the top 15% overall.

Tag and list record

Where does [LATAM] PR SURVIVAL appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists [LATAM] PR SURVIVAL fits: Modded Rust servers. On the server list it comes up under these filters: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should the tags on [LATAM] PR SURVIVAL be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags [LATAM] PR SURVIVAL publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What happens on [LATAM] PR SURVIVAL when wipe day arrives?

The average peak across recent wipes was 9 players. 7 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. By day 6, in the wipes that did not, the crowd fell below half.

The wipe timetable for [LATAM] PR SURVIVAL: what does it show?

Wipes on [LATAM] PR SURVIVAL follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 37 hours old.

Connection

What is the way to join [LATAM] PR SURVIVAL?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 23.230.3.106:28019. The server's website is recorded as https://prsurvival.top/.

§ 9Key to the tagswhat each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp60
Max players The server holds 60 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.