An entry in the registerNo. 13,005
Rust Map Model - Local Validation
Offline 23.234.69.196:28115 checked 11d ago
Rust Map Model - Local Validation is a Rust server. It was offline at the last count. It stands at No. 13,005 of the ranked servers, the top 60%. It last wiped 12d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit106/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10163/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1050/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Rust Map Model - Local Validation on?
The server Rust Map Model - Local Validation is on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Rust Map Model - Local Validation, and is it online now?
Rust Map Model - Local Validation shows offline as of the latest refresh, last seen 11 days 21 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 16 October 2026.
Where does Rust Map Model - Local Validation operate from?
No region appears for Rust Map Model - Local Validation. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 23.234.69.196:28115 — that is the address.
The rules and map
The map for Rust Map Model - Local Validation: which one is it?
Generation by the game gives Rust Map Model - Local Validation its procedural map.
What does Rust Map Model - Local Validation set down in the way of rules and settings?
Nothing in the name of Rust Map Model - Local Validation gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
The players
How full does Rust Map Model - Local Validation get?
No answer from Rust Map Model - Local Validation at the latest refresh; it was last seen 11 days 21 hours ago.
Where does Rust Map Model - Local Validation sit in the rankings?
On player hours over seven days Rust Map Model - Local Validation ranks #13,005, inside the top 60% of all ranked servers.
Tags, lists
Where does Rust Map Model - Local Validation appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Rust Map Model - Local Validation is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on Rust Map Model - Local Validation be read?
gmrust (Game mode): The standard survival game; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Rust Map Model - Local Validation publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
The wipe timetable for Rust Map Model - Local Validation: what does it show?
The record of Rust Map Model - Local Validation holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 12 days 10 hours ago.
Joining the server
Which steps join Rust Map Model - Local Validation?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 23.234.69.196:28115.