An entry in the registerNo. 7,684
Test
Online 24.113.60.221:28015 checked 12m ago
Test is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 2. It stands at No. 7,684 of the ranked servers, the top 35%. It last wiped 23h ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 8
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:08 UTC23h ago | – | – | running | 0 |
| Sun 11 Oct, 03:49 UTC17d ago | 3 | halved by day 8 | 17 days | 3 |
| Fri 2 Oct, 04:27 UTC26d ago | 5 | held half | 9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit28/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1031/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1014/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.102/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Test on?
The server Test is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Test, and is it online now?
Online: Test is up as of the latest refresh. Of note: the reported uptime places the last restart about 21 hours ago. In the last 7 full days it was up for 95 of 168 hours, 57% of the time. Rust Server Stats records a first sighting on 27 September 2026.
How does Test perform?
The records show an average of 149 server fps over 48 hours, never below 113. Of note: 121,303 entities at the peak, counting buildings, deployables and the rest. The memory peak was 4,980 MB. What players feel as lag: fps running low and entities climbing.
In which location does Test sit?
No region is published by Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 24.113.60.221:28015 — that is the address.
Rules, settings, map
What map is in use on Test?
Test runs a procedural map, generated by the game, of size 4,500 with seed 62803. Because size and seed fix the map, it can be viewed on RustMaps from here.
The rules and settings of Test: what are they?
The name of Test states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on Test?
At the latest count Test has 0 players, with 50 slots in total. The seven-day record: an average of 0 players and a peak of 2. The busiest hour of the last 48 was 05:00 UTC, averaging 2 players.
Against other Rust servers, how is Test ranked?
The seven-day player-hour table places Test at #7,684, within the top 35% of ranked servers.
The tags and lists
Test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Test: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should the tags on Test be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon — that is the set of tags Test publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What happens on Test when wipe day arrives?
Averaged over recent wipes, the crowd reached 4 at its busiest. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. By day 8, in the wipes that did not, the crowd fell below half.
When does Test wipe?
Wipes on Test follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 23 hours ago.
Connection
How does one connect to Test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 24.113.60.221:28015.