An entry in the registerNo. 15,353
:thinking:
Offline 24.134.191.89:28015 checked 6d ago
:thinking: is a Rust server. It was offline at the last count. It stands at No. 15,353 of the ranked servers, the top 69%. It last wiped 7d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 19:33 UTC7d ago | 1 | – | running | 0 |
| Mon 12 Oct, 20:48 UTC16d ago | 1 | halved by day 1 | 8.9 days | 0 |
| Thu 8 Oct, 13:40 UTC20d ago | 1 | – | 4.3 days | 0 |
| Thu 1 Oct, 22:40 UTC FW27d ago | 0 | – | 6.6 days | 0 |
| Thu 1 Oct, 06:41 UTC27d ago | 0 | – | 0.7 days | 0 |
| Wed 30 Sep, 22:26 UTC28d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|163/250 EU · groups of 12+ · weekly · 560 on average
- 2 Rustoria.co - EU East Long101/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|16/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main17/250 EU · groups of 16+ · weekly · 288 on average
- 5 Rustafied.com - EU Friday14/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium18/200 EU · groups of 12+ · biweekly · 250 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is :thinking: on?
Rust network protocol 2634 and build 167295 on Windows is what :thinking: runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is :thinking: up, and how steady is its uptime?
:thinking: shows offline as of the latest refresh, last seen 6 days 19 hours ago. In the last 7 full days it was up for 8 of 168 hours, 5% of the time. Its earliest entry at Rust Server Stats is dated 30 September 2026.
What is the location of :thinking:?
No region appears for :thinking:. Rust Server Stats records the stated location of a server, not the location of the machine. 24.134.191.89:28015 — that is the address.
Settings and map
The rules and settings of :thinking:: what are they?
The name of :thinking: states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on :thinking:?
No answer from :thinking: at the latest refresh; it was last seen 6 days 19 hours ago. The record shows an average of 0 players over the past seven days.
Against other Rust servers, how is :thinking: ranked?
The seven-day player-hour table places :thinking: at #15,353, within the top 69% of ranked servers.
The tags and lists
:thinking: sits in which Rust Server Stats lists and filters?
On Rust Server Stats, :thinking: is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on :thinking: be read?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167295 (Build): The build number is 167295; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent — that is the set of tags :thinking: publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
Wipe day on :thinking:: what should be expected?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 1.
On what schedule does :thinking: wipe?
Wipes on :thinking: follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 7 days 7 hours old.
How to join
How does one connect to :thinking:?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 24.134.191.89:28015.