An entry in the registerNo. 2,145
Together We Rust | Build Server
Online NA 24.136.4.198:28015 checked 10m ago
Together We Rust | Build Server is a Rust server in North America, one of the togetherwerust.com servers. At the last count it had 3 players of a possible 125; over the past week it averaged 2, with a peak of 7. It stands at No. 2,145 of the ranked servers, the top 10%, and No. 334 in North America. It last wiped 26d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 8d 22h |
| Thu 3 Dec, 19:00 FW | 36d 22h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:27 UTC FW26d ago | 7 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Welcome to Together We Rust! We've been Rusting together since 2018! This is a creative/build/test server with many features: God mode/noclip Kits Skins Spawn anything Copy/Paste Many more!
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |112/999 NA · groups of 8+ · 88 on average
- 2 Intoxicated US Sandbox - Creative | Build | Noclip12/150 NA · groups of 8+ · 12 on average
- 3 RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade8/200 NA · groups of 100+ · monthly · 7 on average
- 4 Builders Like Us3/100 NA · groups of 32+ · monthly · 2 on average
- 5 [NA] Echo Rust - Sandbox1/50 NA · groups of 32+ · weekly · 1 on average
- 6 RustPlay Building And Base Defense Testing Server3/200 NA · groups of 8+ · 1 on average
§ 8Questions answeredfrom the figures in this entry
The record
The Rust version for Together We Rust | Build Server: which one?
Rust network protocol 2635 and build 168909 on Windows is what Together We Rust | Build Server runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is Together We Rust | Build Server up, and how steady is its uptime?
Together We Rust | Build Server currently answers as online. A restart came about 39 hours ago, by the server's own uptime figure. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
How does Together We Rust | Build Server perform?
Server fps averaged 152 over the last 48 hours; the low was 96. Of note: 168,656 entities at the peak, counting buildings, deployables and the rest. The memory peak was 4,515 MB. What players feel as lag: fps running low and entities climbing.
In which location does Together We Rust | Build Server sit?
In North America, Together We Rust | Build Server lists itself with the NA tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 24.136.4.198:28015 — that is the address.
Rules, settings, map
What map does Together We Rust | Build Server put players on?
Together We Rust | Build Server runs a procedural map, generated by the game, of size 4,250 with seed 845992178. RustMaps can display it from this page, since equal size and seed yield the same map.
What settings and rules does Together We Rust | Build Server run?
No gather rate appears in the name of Together We Rust | Build Server. Eight players per group is the default and the limit here. build & creative is the game mode, building in a sandbox, with no gathering. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Player record
What population does Together We Rust | Build Server carry?
3 players are on Together We Rust | Build Server at present; the slot count is 125. The seven-day record: an average of 2 players and a peak of 7. The busiest hour of the last 48 was 06:00 UTC, averaging 4 players.
What position does Together We Rust | Build Server hold among Rust servers?
The player-hour table over seven days puts Together We Rust | Build Server at #2,145, and #334 for North America, within the top 10% of all ranked servers.
Tag and list record
Together We Rust | Build Server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Together We Rust | Build Server is placed in these lists: Modded Rust servers, Rust server stats: build servers, Rust creative servers, Rust roleplay servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Together We Rust | Build Server?
The game's server browser reads the tags Together We Rust | Build Server publishes: gmvanilla (Game mode): The vanilla survival mode; mp125 (Max players): 125 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^r (Roleplay): Set up for roleplay; ^c (Creative): No gathering; build freely, sandbox style; ^k (Build server): Base design and practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): The server browser files it under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Who operates Together We Rust | Build Server?
No other server we track uses the togetherwerust.com hostname that Together We Rust | Build Server publishes.
Wipe record
What is the shape of wipe day on Together We Rust | Build Server?
Averaged over recent wipes, the crowd reached 7 at its busiest. 34 hours after the latest wipe, the crowd peaked.
When does Together We Rust | Build Server wipe?
Once a month, with the force wipe, Together We Rust | Build Server wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 26 days ago.
Connection
How does one connect to Together We Rust | Build Server?
To connect, open the console with F1 in Rust and enter client.connect 24.136.4.198:28015. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://discord.com/invite/Xph6ycHG9q.