An entry in the registerNo. 14,555
DeadWorld
Offline 24.218.164.59:28015 checked 27d ago
DeadWorld is a Rust server. It was offline at the last count. It stands at No. 14,555 of the ranked servers, the top 64%. It last wiped 27d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:25 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:20 UTC FW28d ago | 1 | – | 0.8 days | 1 |
| Sun 27 Sep, 12:56 UTC32d ago | 1 | – | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|44/250 EU · groups of 12+ · weekly · 482 on average
- 2 Rustoria.co - EU East Long77/200 EU · groups of 12+ · monthly · 321 on average
- 3 Rusty Moose |EU Main|238/250 EU · groups of 12+ · weekly · 284 on average
- 4 Rustafied.com - EU Friday9/100 EU · groups of 16+ · weekly · 279 on average
- 5 Rustoria.co - EU Main287/325 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - EU East Medium262/275 EU · groups of 12+ · biweekly · 257 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for DeadWorld: which one?
Rust network protocol 2634 and build 166586 on Windows is what DeadWorld runs. To join, your game must be on the same protocol; Steam handles the update.
Is DeadWorld up, and how steady is its uptime?
DeadWorld shows offline as of the latest refresh, last seen 27 days 10 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 25 September 2026.
Where does DeadWorld operate from?
No region appears for DeadWorld. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 24.218.164.59:28015 stands the address.
The rules and map
What map is in use on DeadWorld?
DeadWorld plays on a map the game generates, procedural in kind.
What settings and rules does DeadWorld run?
Nothing in the name of DeadWorld gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC is enabled: Valve's anti-cheat.
Population
What population does DeadWorld carry?
No answer from DeadWorld at the latest refresh; it was last seen 27 days 10 hours ago.
Where does DeadWorld sit in the rankings?
Ranked by player hours over the last seven days, DeadWorld stands at #14,555, in the top 64% overall.
Tag and list record
Where does DeadWorld appear among the Rust Server Stats lists and filters?
On Rust Server Stats, DeadWorld is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on DeadWorld be read?
The game's server browser reads the tags DeadWorld publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166586 (Build): Build 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
Wipe day on DeadWorld: what should be expected?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for DeadWorld: what does it show?
No next wipe can be predicted for DeadWorld, whose wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 27 days 10 hours ago.
How to join
What is the way to join DeadWorld?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 24.218.164.59:28015.