An entry in the registerNo. 6,803
Jake's Rust
Offline 24.235.61.64:28015 checked 4d ago
Jake's Rust is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 2. It stands at No. 6,803 of the ranked servers, the top 31%. It last wiped 17d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|137/250 EU · groups of 12+ · weekly · 549 on average
- 2 Rustoria.co - EU East Long125/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|14/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main18/250 EU · groups of 16+ · weekly · 284 on average
- 5 Rustafied.com - EU Friday12/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium35/200 EU · groups of 12+ · biweekly · 249 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Jake's Rust: which one?
The server Jake's Rust is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
Is Jake's Rust up, and how steady is its uptime?
Jake's Rust shows offline as of the latest refresh, last seen 4 days 6 hours ago. Of note: 12 of 168 hours up in the last 7 full days, or 7% of the time. Rust Server Stats records a first sighting on 11 October 2026.
Where does Jake's Rust operate from?
The server publishes no region: Jake's Rust. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 24.235.61.64:28015 — that is the address.
The rules and map
What map is in use on Jake's Rust?
Jake's Rust plays on a map the game generates, procedural in kind.
What does Jake's Rust set down in the way of rules and settings?
The name of Jake's Rust states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is inactive.
Population
What population does Jake's Rust carry?
The last sighting of Jake's Rust was 4 days 6 hours ago, and it is offline now. The seven-day record: an average of 1 players and a peak of 2.
Against other Rust servers, how is Jake's Rust ranked?
On player hours over seven days Jake's Rust ranks #6,803, inside the top 31% of all ranked servers.
Tags, lists
Where does Jake's Rust appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Jake's Rust fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on Jake's Rust?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set — that is the set of tags Jake's Rust publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
On what schedule does Jake's Rust wipe?
Too few wipes of Jake's Rust are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 17 days 13 hours ago.
Connection
How does one connect to Jake's Rust?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 24.235.61.64:28015.