At press time 11,643 servers37,948 players68 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 11,236

WHYPrintRust

Online 24.42.149.142:28015 checked 7m ago

WHYPrintRust is a Rust server. At the last count it had 0 players of a possible 20; over the past week it averaged 0, with a peak of 2. It stands at No. 11,236 of the ranked servers, the top 51%. It last wiped 26d ago.

§ 1Attendance

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap13.5 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepFri 4 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:15 UTC FW26d ago 2 – running 0
Wed 30 Sep, 23:26 UTC27d ago 2 – 1 days 0
Fri 4 Sep, 23:28 UTC53d ago – – 26 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|236/300 EU · groups of 12+ · weekly · 530 on average
  2. 2 Rustoria.co - EU Main15/250 EU · groups of 16+ · weekly · 329 on average
  3. 3 Rusty Moose |EU Main|30/250 EU · groups of 12+ · weekly · 327 on average
  4. 4 Rustoria.co - EU East Long117/200 EU · groups of 12+ · monthly · 318 on average
  5. 5 Rustoria.co - EU East Medium47/200 EU · groups of 12+ · biweekly · 279 on average
  6. 6 Rustafied.com - EU Friday45/100 EU · groups of 16+ · weekly · 264 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does WHYPrintRust operate?

The server WHYPrintRust is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is WHYPrintRust up, and how steady is its uptime?

The records show WHYPrintRust online at the time of this check. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

In which location does WHYPrintRust sit?

No region appears for WHYPrintRust. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 24.42.149.142:28015 — that is the address.

Settings and map

The map for WHYPrintRust: which one is it?

Generation by the game gives WHYPrintRust its procedural map.

What does WHYPrintRust set down in the way of rules and settings?

No gather rate appears in the name of WHYPrintRust. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC is disabled: Valve's anti-cheat.

The players

How full does WHYPrintRust get?

The record for WHYPrintRust shows 0 players, against a capacity of 20. The seven-day record: an average of 0 players and a peak of 2.

What position does WHYPrintRust hold among Rust servers?

Ranked by player hours over the last seven days, WHYPrintRust stands at #11,236, in the top 51% overall.

The tags and lists

WHYPrintRust sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists WHYPrintRust fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on WHYPrintRust?

The game's server browser reads the tags WHYPrintRust publishes: gmrust (Game mode): The standard survival game; mp20 (Max players): 20 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

Wipe day on WHYPrintRust: what should be expected?

Across its recent wipes, the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does WHYPrintRust wipe?

There is no next wipe to predict: WHYPrintRust wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 26 days 3 hours ago.

Connection

Which steps join WHYPrintRust?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 24.42.149.142:28015.

§ 8Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp20
Max players 20 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.