An entry in the register
Project Plagued - LOCAL Flying Car v0.2 Test
Offline 24.45.218.201:28015 checked 44d ago
Project Plagued - LOCAL Flying Car v0.2 Test is a Rust server. It was offline at the last count. It last wiped 47d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit187/500 no group limit · 163 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10120/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10184/225 EU · groups of 16+ · weekly · 111 on average
- 4 RustSpain.com | EU Main33/200 EU · groups of 12+ · weekly · 87 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10161/700 EU · groups of 16+ · monthly · 85 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1057/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Project Plagued - LOCAL Flying Car v0.2 Test operate?
The server Project Plagued - LOCAL Flying Car v0.2 Test is on Rust network protocol 2633 and build 162989, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
How reliable is Project Plagued - LOCAL Flying Car v0.2 Test, and is it online now?
Project Plagued - LOCAL Flying Car v0.2 Test shows offline as of the latest refresh, last seen 44 days 13 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
In which location does Project Plagued - LOCAL Flying Car v0.2 Test sit?
No region is published by Project Plagued - LOCAL Flying Car v0.2 Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 24.45.218.201:28015 stands the address.
Rules, settings, map
What settings and rules does Project Plagued - LOCAL Flying Car v0.2 Test run?
The name of Project Plagued - LOCAL Flying Car v0.2 Test states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
The players
What population does Project Plagued - LOCAL Flying Car v0.2 Test carry?
No answer from Project Plagued - LOCAL Flying Car v0.2 Test at the latest refresh; it was last seen 44 days 13 hours ago.
Tags, lists
Where does Project Plagued - LOCAL Flying Car v0.2 Test appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Project Plagued - LOCAL Flying Car v0.2 Test: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Project Plagued - LOCAL Flying Car v0.2 Test be read?
The game's server browser reads the tags Project Plagued - LOCAL Flying Car v0.2 Test publishes: gmrust (Game mode): The standard survival game; mp5 (Max players): 5 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs162989 (Build): The build number is 162989; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
When does Project Plagued - LOCAL Flying Car v0.2 Test wipe?
Too few wipes of Project Plagued - LOCAL Flying Car v0.2 Test are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 47 days ago.
How to join
What is the way to join Project Plagued - LOCAL Flying Car v0.2 Test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 24.45.218.201:28015.