An entry in the registerNo. 15,523
Dying Light PvE
Offline 24.66.56.92:28018 checked 41d ago
Dying Light PvE is a Rust server. It was offline at the last count. It stands at No. 15,523 of the ranked servers. It last wiped 45d ago. Its own tags class it as modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo189/2000 NA · no group limit · biweekly · 245 on average
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo83/2000 EU · no group limit · biweekly · 235 on average
- 3 Chrayntopia ♡ ︎PvE | RP | PvP92/200 NA · groups of 8+ · biweekly · 99 on average
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能62/200 EA · groups of 16+ · biweekly · 59 on average
- 5 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1023/100 EU · groups of 30+ · biweekly · 53 on average
- 6 Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid22/250 groups of 8+ · biweekly · 52 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Dying Light PvE operate?
Rust network protocol 2633 and build 163794 on Windows is what Dying Light PvE runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Dying Light PvE, and is it up?
Dying Light PvE shows offline as of the latest refresh, last seen 41 days 2 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 17 September 2026.
In which location does Dying Light PvE sit?
The server publishes no region: Dying Light PvE. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 24.66.56.92:28018 stands the address.
Settings and map
The rules and settings of Dying Light PvE: what are they?
Nothing in the name of Dying Light PvE gives a gather rate. Groups are capped at 8 players, the standard default. Play is pve, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.
Population
How full does Dying Light PvE get?
No answer from Dying Light PvE at the latest refresh; it was last seen 41 days 2 hours ago.
Against other Rust servers, how is Dying Light PvE ranked?
The seven-day player-hour table places Dying Light PvE at #15,523, within the top – of ranked servers.
Tag and list record
Dying Light PvE sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Dying Light PvE fits: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Dying Light PvE: what do they signify?
The game's server browser reads the tags Dying Light PvE publishes: gmrust (Game mode): The standard survival game; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
The wipe timetable for Dying Light PvE: what does it show?
Dying Light PvE's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 45 days 7 hours old.
Joining the server
Which steps join Dying Light PvE?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 24.66.56.92:28018.