An entry in the registerNo. 14,840
PopulaceLab (test)
Offline 24.8.85.119:28335 checked 19h ago
PopulaceLab (test) is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 14,840 of the ranked servers, the top 67%. It last wiped 2d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:37 UTC2d ago | 1 | – | running | 0 |
| Sat 24 Oct, 21:38 UTC4d ago | 0 | – | 2 days | 0 |
| Sat 17 Oct, 18:27 UTC11d ago | 1 | – | 7.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit46/500 no group limit · 156 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1044/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1042/700 EU · groups of 16+ · monthly · 92 on average
- 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.105/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does PopulaceLab (test) operate?
The server PopulaceLab (test) is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on PopulaceLab (test), and is it up?
Offline at present: PopulaceLab (test), last seen 19 hours ago. A restart came about 31 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 30 of 168 hours, 18% of the time. The first sighting at Rust Server Stats was on 17 October 2026.
What is the performance of PopulaceLab (test) like?
The records show an average of 237 server fps over 48 hours, never below 167. Of note: 130,693 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 6,988 MB. What players feel as lag: fps running low and entities climbing.
Where does PopulaceLab (test) operate from?
The server publishes no region: PopulaceLab (test). The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 24.8.85.119:28335 stands the address.
Settings and map
The map for PopulaceLab (test): which one is it?
PopulaceLab (test) runs a procedural map, generated by the game, of size 4,500 with seed 1530458240. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.
What settings and rules does PopulaceLab (test) run?
Nothing in the name of PopulaceLab (test) gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. The VAC anti-cheat from Valve is active.
Population
How full does PopulaceLab (test) get?
No answer from PopulaceLab (test) at the latest refresh; it was last seen 19 hours ago. Over seven days the mean is 0 players, with a peak of 1.
Against other Rust servers, how is PopulaceLab (test) ranked?
Ranked by player hours over the last seven days, PopulaceLab (test) stands at #14,840, in the top 67% overall.
Tags, lists
Where does PopulaceLab (test) appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include PopulaceLab (test): Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on PopulaceLab (test): what do they signify?
The game's server browser reads the tags PopulaceLab (test) publishes: gmvanilla (Game mode): The vanilla survival mode; mp3 (Max players): 3 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What is the shape of wipe day on PopulaceLab (test)?
The average peak across recent wipes was 1 players. 2 hours after the latest wipe, the crowd peaked.
When does PopulaceLab (test) wipe?
Wipes on PopulaceLab (test) follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 2 days 3 hours ago.
Joining the server
How does one connect to PopulaceLab (test)?
To connect, open the console with F1 in Rust and enter client.connect 24.8.85.119:28335. The Launch Rust and join button on this page does the same through Steam.