An entry in the registerNo. 16,713
Zache Local Build Server
Offline 31.111.112.148:28015 checked 32d ago
Zache Local Build Server is a Rust server. It was offline at the last count. It stands at No. 16,713 of the ranked servers, the top 71%. It last wiped 55d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |194/999 EU · groups of 8+ · 116 on average
- 2 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |146/999 NA · groups of 8+ · 90 on average
- 3 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes36/150 OC · groups of 8+ · 53 on average
- 4 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA1/100 EU · groups of 30+ · weekly · 37 on average
- 5 AQRUX RUST BUILD | CREATIVE | SANDBOX39/100 EU · groups of 8+ · monthly · 24 on average
- 6 KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight38/100 groups of 8+ · 23 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Zache Local Build Server on?
The server Zache Local Build Server is on Rust network protocol 2633 and build 164530, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Zache Local Build Server, and is it up?
Offline at present: Zache Local Build Server, last seen 32 days 16 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 25 September 2026.
Where does Zache Local Build Server operate from?
No region is published by Zache Local Build Server. Rust Server Stats records the stated location of a server, not the location of the machine. 31.111.112.148:28015 — that is the address.
The rules and map
The rules and settings of Zache Local Build Server: what are they?
Nothing in the name of Zache Local Build Server gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
What are the player numbers on Zache Local Build Server?
No answer from Zache Local Build Server at the latest refresh; it was last seen 32 days 16 hours ago.
Against other Rust servers, how is Zache Local Build Server ranked?
Ranked by player hours over the last seven days, Zache Local Build Server stands at #16,713, in the top 71% overall.
The tags and lists
Where does Zache Local Build Server appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Zache Local Build Server: Modded Rust servers and Rust server stats: build servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Zache Local Build Server: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Slot count: 4; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Zache Local Build Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
On what schedule does Zache Local Build Server wipe?
Too few wipes of Zache Local Build Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 55 days 10 hours ago.
Connection
What is the way to join Zache Local Build Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 31.111.112.148:28015.