At press time 11,801 servers78,222 players109 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,749

Zache Local Build Server

Offline 31.111.112.161:28015 checked 12d ago

Zache Local Build Server is a Rust server. It was offline at the last count. It stands at No. 14,749 of the ranked servers, the top 68%. It last wiped 25d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct17 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:35 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |252/999 EU · groups of 8+ · 112 on average
  2. 2 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |130/999 NA · groups of 8+ · 90 on average
  3. 3 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes32/150 OC · groups of 8+ · 52 on average
  4. 4 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA37/100 EU · groups of 30+ · weekly · 37 on average
  5. 5 AQRUX RUST BUILD | CREATIVE | SANDBOX28/100 EU · groups of 8+ · monthly · 24 on average
  6. 6 KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight46/100 groups of 8+ · 23 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Zache Local Build Server operate?

The server Zache Local Build Server is on Rust network protocol 2634 and build 166652, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

How reliable is Zache Local Build Server, and is it online now?

The records show Zache Local Build Server offline, last answering 12 days 21 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 27 September 2026.

What is the location of Zache Local Build Server?

No region is published by Zache Local Build Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 31.111.112.161:28015 — that is the address.

Settings and map

The rules and settings of Zache Local Build Server: what are they?

Nothing in the name of Zache Local Build Server gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on Zache Local Build Server?

Zache Local Build Server is offline at present; the last response came 12 days 21 hours ago.

Against other Rust servers, how is Zache Local Build Server ranked?

The seven-day player-hour table places Zache Local Build Server at #14,749, within the top 68% of ranked servers.

The tags and lists

Zache Local Build Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Zache Local Build Server is placed in these lists: Modded Rust servers and Rust server stats: build servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on Zache Local Build Server?

These tags are Zache Local Build Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on Zache Local Build Server when wipe day arrives?

The average peak across recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

When does Zache Local Build Server wipe?

The record of Zache Local Build Server holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 25 days 3 hours old.

Joining the server

How does one connect to Zache Local Build Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 31.111.112.161:28015.

§ 8Key to the tagswhat each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp4
Max players The server holds 4 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.