An entry in the registerNo. 16,089
Zache Local Build Server
Offline 31.111.112.247:28015 checked 35d ago
Zache Local Build Server is a Rust server. It was offline at the last count. It stands at No. 16,089 of the ranked servers, the top 71%. It last wiped 55d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |36/999 EU · groups of 8+ · 120 on average
- 2 [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |100/999 NA · groups of 8+ · 93 on average
- 3 [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes54/150 OC · groups of 8+ · 53 on average
- 4 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA1/100 EU · groups of 30+ · weekly · 37 on average
- 5 KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight14/100 groups of 8+ · 23 on average
- 6 AQRUX RUST BUILD | CREATIVE | SANDBOX5/100 EU · groups of 8+ · monthly · 23 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Zache Local Build Server: which one?
Rust network protocol 2633 and build 164530 on Linux is what Zache Local Build Server runs. To join, your game must be on the same protocol; Steam handles the update.
Is Zache Local Build Server up, and how steady is its uptime?
The records show Zache Local Build Server offline, last answering 35 days 5 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 23 September 2026.
In which location does Zache Local Build Server sit?
No region is published by Zache Local Build Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 31.111.112.247:28015 stands the address.
Settings and map
What settings and rules does Zache Local Build Server run?
No gather rate appears in the name of Zache Local Build Server. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
The players
What population does Zache Local Build Server carry?
The last sighting of Zache Local Build Server was 35 days 5 hours ago, and it is offline now.
Where does Zache Local Build Server sit in the rankings?
Ranked by player hours over the last seven days, Zache Local Build Server stands at #16,089, in the top 71% overall.
The tags and lists
Zache Local Build Server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Zache Local Build Server is placed in these lists: Modded Rust servers and Rust server stats: build servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Zache Local Build Server be read?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): The game version must match protocol 2633 to join; cs164530 (Build): Build 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Zache Local Build Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
On what schedule does Zache Local Build Server wipe?
Zache Local Build Server's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 55 days 20 hours ago.
Joining the server
How does one connect to Zache Local Build Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 31.111.112.247:28015.