An entry in the registerNo. 13,077
test trainning
Offline 31.129.78.22:28015 checked 14d ago
test trainning is a Rust server. It was offline at the last count. It stands at No. 13,077 of the ranked servers, the top 61%. It last wiped 14d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|496/525 EU · groups of 12+ · weekly · 515 on average
- 2 Rustoria.co - EU Main31/250 EU · groups of 16+ · weekly · 338 on average
- 3 Rusty Moose |EU Main|46/250 EU · groups of 12+ · weekly · 335 on average
- 4 Rustoria.co - EU East Long249/275 EU · groups of 12+ · monthly · 317 on average
- 5 Rustoria.co - EU East Medium92/200 EU · groups of 12+ · biweekly · 279 on average
- 6 Rustafied.com - EU Friday104/150 EU · groups of 16+ · weekly · 262 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does test trainning operate?
Rust network protocol 2634 and build 167781 on Windows is what test trainning runs. The protocol must match on your game to join; the update comes through Steam.
Is test trainning up, and how steady is its uptime?
Offline at present: test trainning, last seen 14 days ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 13 October 2026.
In which location does test trainning sit?
No region is published by test trainning. Rust Server Stats records the stated location of a server, not the location of the machine. At 31.129.78.22:28015 stands the address.
Settings and map
The map for test trainning: which one is it?
test trainning plays on a map the game generates, procedural in kind.
What settings and rules does test trainning run?
Nothing in the name of test trainning gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.
Population
How full does test trainning get?
The last sighting of test trainning was 14 days ago, and it is offline now.
Where does test trainning sit in the rankings?
The seven-day player-hour table places test trainning at #13,077, within the top 61% of ranked servers.
Tag and list record
test trainning sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include test trainning: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on test trainning be read?
These tags are test trainning's, and the game's browser reads them: gmvanilla (Game mode): The vanilla survival mode; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for test trainning: what does it show?
Too few wipes of test trainning are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 14 days 2 hours.
Joining the server
What is the way to join test trainning?
To connect, open the console with F1 in Rust and enter client.connect 31.129.78.22:28015. The Launch Rust and join button on this page does the same through Steam.