An entry in the registerNo. 11,451
Server_216_DevBlog
Offline 31.135.199.171:28015 checked 4d ago
Server_216_DevBlog is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 11,451 of the ranked servers, the top 51%. It last wiped 47d ago. Its own tags class it as modded.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit113/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10196/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1073/700 EU · groups of 16+ · monthly · 95 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10211/700 EU · groups of 16+ · monthly · 90 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Server_216_DevBlog operate?
Rust network protocol 2180 on Windows is what Server_216_DevBlog runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Server_216_DevBlog, and is it online now?
Server_216_DevBlog shows offline as of the latest refresh, last seen 4 days 7 hours ago. In the last 7 full days it was up for 2 of 168 hours, 1% of the time. Rust Server Stats records a first sighting on 15 September 2026.
Where does Server_216_DevBlog operate from?
No region is published by Server_216_DevBlog. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 31.135.199.171:28015 — that is the address.
Rules, settings, map
What map does Server_216_DevBlog put players on?
Server_216_DevBlog plays on a map the game generates, procedural in kind.
What does Server_216_DevBlog set down in the way of rules and settings?
The name of Server_216_DevBlog states no rate for gathering. Nothing on group size is published. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. The VAC anti-cheat from Valve is inactive.
The players
How full does Server_216_DevBlog get?
The last sighting of Server_216_DevBlog was 4 days 7 hours ago, and it is offline now. Averaged across seven days, 1 players; the peak reached 1.
Where does Server_216_DevBlog sit in the rankings?
On player hours over seven days Server_216_DevBlog ranks #11,451, inside the top 51% of all ranked servers.
Tag and list record
Server_216_DevBlog sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Server_216_DevBlog: Modded Rust servers. On the server list it comes up under these filters: Type: Modded.
The tags on Server_216_DevBlog: what do they signify?
The game's server browser reads the tags Server_216_DevBlog publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; v2180 (Protocol): Protocol 2180: joining needs the same game version; oxide (Oxide): Oxide (uMod), a framework for plugins, runs here; modded (Modded): Under Modded, because settings or plugins alter the game; hdf93daba (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for Server_216_DevBlog: what does it show?
Too few wipes of Server_216_DevBlog are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 47 days old.
Joining the server
Which steps join Server_216_DevBlog?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 31.135.199.171:28015.