An entry in the register
ServerName
Offline 31.175.162.40:28015 checked 46d ago
ServerName is a Rust server. It was offline at the last count. It last wiped 53d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|44/250 EU · groups of 12+ · weekly · 482 on average
- 2 Rustoria.co - EU East Long77/200 EU · groups of 12+ · monthly · 321 on average
- 3 Rusty Moose |EU Main|238/250 EU · groups of 12+ · weekly · 284 on average
- 4 Rustafied.com - EU Friday9/100 EU · groups of 16+ · weekly · 279 on average
- 5 Rustoria.co - EU Main287/325 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - EU East Medium262/275 EU · groups of 12+ · biweekly · 257 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does ServerName operate?
The server ServerName is on Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on ServerName, and is it up?
Offline at present: ServerName, last seen 46 days 16 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Where does ServerName operate from?
No region is published by ServerName. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 31.175.162.40:28015 — that is the address.
Settings and map
The map for ServerName: which one is it?
Generation by the game gives ServerName its procedural map.
What does ServerName set down in the way of rules and settings?
No gather rate appears in the name of ServerName. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.
The players
What population does ServerName carry?
ServerName is offline at present; the last response came 46 days 16 hours ago.
Tags, lists
Where does ServerName appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists ServerName fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on ServerName?
These tags are ServerName's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
On what schedule does ServerName wipe?
Too few wipes of ServerName are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 53 days 12 hours ago.
Connection
How does one connect to ServerName?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 31.175.162.40:28015.