An entry in the registerNo. 15,966
Local protocol reference
Offline 31.208.58.48:28031 checked 21d ago
Local protocol reference is a Rust server. It was offline at the last count. It stands at No. 15,966 of the ranked servers, the top 72%. It last wiped 21d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 08:28 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|291/300 EU · groups of 12+ · weekly · 526 on average
- 2 Rustoria.co - EU East Long269/250 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|26/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main23/250 EU · groups of 16+ · weekly · 278 on average
- 5 Rustafied.com - EU Friday38/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium129/200 EU · groups of 12+ · biweekly · 247 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Local protocol reference operate?
Rust network protocol 2634 and build 166652 on Linux is what Local protocol reference runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Local protocol reference, and is it online now?
Offline at present: Local protocol reference, last seen 21 days 23 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 6 October 2026.
In which location does Local protocol reference sit?
The server publishes no region: Local protocol reference. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 31.208.58.48:28031 — that is the address.
The rules and map
The map for Local protocol reference: which one is it?
Generation by the game gives Local protocol reference its procedural map.
What does Local protocol reference set down in the way of rules and settings?
Nothing in the name of Local protocol reference gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is inactive.
Player record
What population does Local protocol reference carry?
No answer from Local protocol reference at the latest refresh; it was last seen 21 days 23 hours ago.
What position does Local protocol reference hold among Rust servers?
Ranked by player hours over the last seven days, Local protocol reference stands at #15,966, in the top 72% overall.
The tags and lists
Local protocol reference sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Local protocol reference fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Local protocol reference: what do they signify?
The game's server browser reads the tags Local protocol reference publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): Build 166652; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): Region code absent. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
Wipe day on Local protocol reference: what should be expected?
Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours after the latest wipe, the crowd peaked.
The wipe timetable for Local protocol reference: what does it show?
Too few wipes of Local protocol reference are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 21 days 23 hours old.
Connection
Which steps join Local protocol reference?
To connect, open the console with F1 in Rust and enter client.connect 31.208.58.48:28031. The Launch Rust and join button on this page does the same through Steam.