An entry in the registerNo. 14,622
Development (QP) [07.10]
Offline EU 31.43.146.212:31000 checked 22d ago
Development (QP) [07.10] is a Rust server in Europe. It was offline at the last count. It stands at No. 14,622 of the ranked servers, the top 66%, and No. 2411 in Europe. It last wiped 22d ago, on a weekly schedule, and the next wipe is expected on Wednesday 4 November. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Wednesday 4 November, 11:04 UTC, in 5d 19h. Weekly: 7 days after its last wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
- 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 118 on average
- 3 RustSpain.com | EU Main351/350 EU · groups of 12+ · weekly · 86 on average
- 4 [EU] Willjum's Solo Only | Thursday Wipes8/175 EU · groups of 8+ · weekly · 26 on average
- 5 TRAVELER SOLO [MAX 1] Wipe 26.1030/100 EU · no group limit · weekly · 24 on average
- 6 RustAria #2 [х2 | NoLimit | Мoскoвcкий]4/100 EU · groups of 16+ · weekly · 9 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Development (QP) [07.10] on?
Rust network protocol 2634 and build 166652 on Windows is what Development (QP) [07.10] runs. The protocol must match on your game to join; the update comes through Steam.
Is Development (QP) [07.10] up, and how steady is its uptime?
Development (QP) [07.10] shows offline as of the latest refresh, last seen 22 days 4 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 7 October 2026.
In which location does Development (QP) [07.10] sit?
The EU tag places Development (QP) [07.10] in Europe, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 31.43.146.212:31000 stands the address.
Rules, settings, map
What map is in use on Development (QP) [07.10]?
Development (QP) [07.10] plays on a map the game generates, procedural in kind.
The rules and settings of Development (QP) [07.10]: what are they?
The name of Development (QP) [07.10] states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
The players
How full does Development (QP) [07.10] get?
The last sighting of Development (QP) [07.10] was 22 days 4 hours ago, and it is offline now.
Against other Rust servers, how is Development (QP) [07.10] ranked?
The player-hour table over seven days puts Development (QP) [07.10] at #14,622, and #2,411 for Europe, within the top 66% of all ranked servers.
Tags, lists
Where does Development (QP) [07.10] appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Development (QP) [07.10] fits: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should the tags on Development (QP) [07.10] be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): Build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^w (Weekly): Wipes once a week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): In the browser it appears under Europe — that is the set of tags Development (QP) [07.10] publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
When does Development (QP) [07.10] wipe?
The next wipe on Development (QP) [07.10] is an estimate, taken from weekly: 7 days after its last wipe. The records show the next wipe due on Wednesday 4 November at 11:04 UTC. Of note: the current world is 22 days 4 hours old. The tags list wipes as weekly.
How to join
How does one connect to Development (QP) [07.10]?
To connect, open the console with F1 in Rust and enter client.connect 31.43.146.212:31000. The Launch Rust and join button on this page does the same through Steam.