An entry in the registerNo. 15,568
ppacket-test
Offline 31.50.84.204:28015 checked 16d ago
ppacket-test is a Rust server. It was offline at the last count. It stands at No. 15,568 of the ranked servers, the top 71%. It last wiped 17d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit86/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1079/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1070/700 EU · groups of 16+ · monthly · 91 on average
- 5 RustSpain.com | EU Main23/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1012/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does ppacket-test operate?
Rust network protocol 2634 and build 167398 on Windows is what ppacket-test runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is ppacket-test up, and how steady is its uptime?
Offline at present: ppacket-test, last seen 16 days 15 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 11 October 2026.
Where does ppacket-test operate from?
The server publishes no region: ppacket-test. Rust Server Stats records the stated location of a server, not the location of the machine. 31.50.84.204:28015 — that is the address.
The rules and map
What map does ppacket-test put players on?
ppacket-test plays on a map the game generates, procedural in kind.
What settings and rules does ppacket-test run?
Nothing in the name of ppacket-test gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Population
How full does ppacket-test get?
ppacket-test is offline at present; the last response came 16 days 15 hours ago.
Where does ppacket-test sit in the rankings?
The seven-day player-hour table places ppacket-test at #15,568, within the top 71% of ranked servers.
Tag and list record
Where does ppacket-test appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists ppacket-test fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on ppacket-test: what do they signify?
gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags ppacket-test publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
When does ppacket-test wipe?
Too few wipes of ppacket-test are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 17 days 2 hours ago.
Connection
How does one connect to ppacket-test?
To connect, open the console with F1 in Rust and enter client.connect 31.50.84.204:28015. The Launch Rust and join button on this page does the same through Steam.