An entry in the registerNo. 15,230
ServerName
Offline 31.57.158.254:28015 checked 14d ago
ServerName is a Rust server. It was offline at the last count. It stands at No. 15,230 of the ranked servers, the top 70%. It last wiped 21d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 15:00 UTC21d ago | 0 | – | running | 0 |
| Thu 1 Oct, 15:56 UTC27d ago | 1 | – | 6 days | 1 |
| Fri 25 Sep, 23:03 UTC32d ago | 1 | held half | 5.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|395/500 EU · groups of 12+ · weekly · 554 on average
- 2 Rustoria.co - EU East Long246/300 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|42/250 EU · groups of 12+ · weekly · 295 on average
- 4 Rustoria.co - EU Main31/250 EU · groups of 16+ · weekly · 294 on average
- 5 Rustafied.com - EU Friday70/100 EU · groups of 16+ · weekly · 273 on average
- 6 Rustoria.co - EU East Medium81/200 EU · groups of 12+ · biweekly · 252 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for ServerName: which one?
The server ServerName is on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on ServerName, and is it up?
The records show ServerName offline, last answering 14 days 2 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 25 September 2026.
Where does ServerName operate from?
No region is published by ServerName. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 31.57.158.254:28015 — that is the address.
The rules and map
What map is in use on ServerName?
Generation by the game gives ServerName its procedural map.
The rules and settings of ServerName: what are they?
The name of ServerName states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.
Population
How full does ServerName get?
The last sighting of ServerName was 14 days 2 hours ago, and it is offline now.
Against other Rust servers, how is ServerName ranked?
Ranked by player hours over the last seven days, ServerName stands at #15,230, in the top 70% overall.
Tag and list record
Where does ServerName appear among the Rust Server Stats lists and filters?
On Rust Server Stats, ServerName is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on ServerName: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): Slot count: 2; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set — that is the set of tags ServerName publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
Wipe day on ServerName: what should be expected?
The average peak across recent wipes was 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.
On what schedule does ServerName wipe?
Wipes on ServerName follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 21 days 7 hours.
Connection
What is the way to join ServerName?
To connect, open the console with F1 in Rust and enter client.connect 31.57.158.254:28015. The Launch Rust and join button on this page does the same through Steam.