An entry in the registerNo. 15,728
#1
Offline 37.135.183.19:28015 checked 30d ago
#1 is a Rust server. It was offline at the last count. It stands at No. 15,728 of the ranked servers, the top 66%. It last wiped 44d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1040/700 EU · groups of 16+ · monthly · 93 on average
- 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1015/1000 EU · groups of 16+ · monthly · 84 on average
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10150/700 EU · groups of 16+ · monthly · 79 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1071/1000 EU · groups of 16+ · monthly · 71 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.107/1000 EU · groups of 16+ · monthly · 66 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10120/1000 EU · groups of 16+ · monthly · 64 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for #1: which one?
The server #1 is on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is #1 up, and how steady is its uptime?
Offline at present: #1, last seen 30 days 10 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 24 September 2026.
In which location does #1 sit?
The server publishes no region: #1. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 37.135.183.19:28015 stands the address.
The rules and map
The map for #1: which one is it?
#1 plays on a map the game generates, procedural in kind.
What settings and rules does #1 run?
Nothing in the name of #1 gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Population
What population does #1 carry?
#1 is offline at present; the last response came 30 days 10 hours ago.
Against other Rust servers, how is #1 ranked?
The seven-day player-hour table places #1 at #15,728, within the top 66% of ranked servers.
Tags, lists
#1 sits in which Rust Server Stats lists and filters?
On Rust Server Stats, #1 is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should the tags on #1 be read?
The game's server browser reads the tags #1 publishes: gmvanilla (Game mode): Vanilla rules, survival play; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for #1: what does it show?
The next wipe on #1 is an estimate, taken from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 44 days 2 hours ago. The tags list wipes as monthly.
How to join
Which steps join #1?
To connect, open the console with F1 in Rust and enter client.connect 37.135.183.19:28015. The Launch Rust and join button on this page does the same through Steam.