An entry in the registerNo. 15,230
Mars Colony LOCAL DEVELOPMENT
Offline 37.142.145.147:28115 checked 14d ago
Mars Colony LOCAL DEVELOPMENT is a Rust server. It was offline at the last count. It stands at No. 15,230 of the ranked servers, the top 70%. It last wiped 18d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit84/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10119/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1042/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1018/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Mars Colony LOCAL DEVELOPMENT on?
Rust network protocol 2634 and build 167398 on Windows is what Mars Colony LOCAL DEVELOPMENT runs. To join, your game must be on the same protocol; Steam handles the update.
Is Mars Colony LOCAL DEVELOPMENT up, and how steady is its uptime?
The records show Mars Colony LOCAL DEVELOPMENT offline, last answering 14 days 12 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 10 October 2026.
Where does Mars Colony LOCAL DEVELOPMENT operate from?
No region appears for Mars Colony LOCAL DEVELOPMENT. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 37.142.145.147:28115 — that is the address.
The rules and map
The rules and settings of Mars Colony LOCAL DEVELOPMENT: what are they?
No gather rate appears in the name of Mars Colony LOCAL DEVELOPMENT. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is inactive.
Player record
How full does Mars Colony LOCAL DEVELOPMENT get?
No answer from Mars Colony LOCAL DEVELOPMENT at the latest refresh; it was last seen 14 days 12 hours ago.
Where does Mars Colony LOCAL DEVELOPMENT sit in the rankings?
Ranked by player hours over the last seven days, Mars Colony LOCAL DEVELOPMENT stands at #15,230, in the top 70% overall.
Tag and list record
Where does Mars Colony LOCAL DEVELOPMENT appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Mars Colony LOCAL DEVELOPMENT is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Mars Colony LOCAL DEVELOPMENT?
The game's server browser reads the tags Mars Colony LOCAL DEVELOPMENT publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): Game build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
On what schedule does Mars Colony LOCAL DEVELOPMENT wipe?
Mars Colony LOCAL DEVELOPMENT's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 18 days 20 hours old.
How to join
What is the way to join Mars Colony LOCAL DEVELOPMENT?
To connect, open the console with F1 in Rust and enter client.connect 37.142.145.147:28115. The Launch Rust and join button on this page does the same through Steam.