An entry in the registerNo. 15,828
Mars Colony LOCAL DEVELOPMENT
Offline 37.142.145.147:28115 checked 19d ago
Mars Colony LOCAL DEVELOPMENT is a Rust server. It was offline at the last count. It stands at No. 15,828 of the ranked servers, the top 72%. It last wiped 19d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:17 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit141/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10197/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1085/700 EU · groups of 16+ · monthly · 95 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10228/700 EU · groups of 16+ · monthly · 89 on average
- 6 RustSpain.com | EU Main349/350 EU · groups of 12+ · weekly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Mars Colony LOCAL DEVELOPMENT on?
The server Mars Colony LOCAL DEVELOPMENT is on Rust network protocol 2634 and build 167398, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Mars Colony LOCAL DEVELOPMENT, and is it up?
Offline at present: Mars Colony LOCAL DEVELOPMENT, last seen 19 days 6 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 10 October 2026.
What is the location of Mars Colony LOCAL DEVELOPMENT?
The server publishes no region: Mars Colony LOCAL DEVELOPMENT. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 37.142.145.147:28115 — that is the address.
Rules, settings, map
What does Mars Colony LOCAL DEVELOPMENT set down in the way of rules and settings?
Nothing in the name of Mars Colony LOCAL DEVELOPMENT gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is inactive.
The players
What population does Mars Colony LOCAL DEVELOPMENT carry?
Mars Colony LOCAL DEVELOPMENT is offline at present; the last response came 19 days 6 hours ago.
Against other Rust servers, how is Mars Colony LOCAL DEVELOPMENT ranked?
On player hours over seven days Mars Colony LOCAL DEVELOPMENT ranks #15,828, inside the top 72% of all ranked servers.
The tags and lists
Where does Mars Colony LOCAL DEVELOPMENT appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Mars Colony LOCAL DEVELOPMENT fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Mars Colony LOCAL DEVELOPMENT: what do they signify?
gmrust (Game mode): The standard survival game; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Mars Colony LOCAL DEVELOPMENT publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
What is the shape of wipe day on Mars Colony LOCAL DEVELOPMENT?
The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
When does Mars Colony LOCAL DEVELOPMENT wipe?
Mars Colony LOCAL DEVELOPMENT's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 19 days 6 hours ago.
How to join
Which steps join Mars Colony LOCAL DEVELOPMENT?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 37.142.145.147:28115.