An entry in the registerNo. 15,102
Mars Colony LOCAL DEVELOPMENT
Offline 37.142.146.200:28115 checked 13d ago
Mars Colony LOCAL DEVELOPMENT is a Rust server. It was offline at the last count. It stands at No. 15,102 of the ranked servers, the top 70%. It last wiped 19d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit94/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10153/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1063/700 EU · groups of 16+ · monthly · 95 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10185/700 EU · groups of 16+ · monthly · 90 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Mars Colony LOCAL DEVELOPMENT: which one?
The server Mars Colony LOCAL DEVELOPMENT is on Rust network protocol 2634 and build 167398, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is Mars Colony LOCAL DEVELOPMENT up, and how steady is its uptime?
The records show Mars Colony LOCAL DEVELOPMENT offline, last answering 13 days 6 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 15 October 2026.
Where does Mars Colony LOCAL DEVELOPMENT operate from?
No region appears for Mars Colony LOCAL DEVELOPMENT. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 37.142.146.200:28115 — that is the address.
Settings and map
The rules and settings of Mars Colony LOCAL DEVELOPMENT: what are they?
The name of Mars Colony LOCAL DEVELOPMENT states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. The VAC anti-cheat from Valve is inactive.
The players
What are the player numbers on Mars Colony LOCAL DEVELOPMENT?
No answer from Mars Colony LOCAL DEVELOPMENT at the latest refresh; it was last seen 13 days 6 hours ago.
Against other Rust servers, how is Mars Colony LOCAL DEVELOPMENT ranked?
The seven-day player-hour table places Mars Colony LOCAL DEVELOPMENT at #15,102, within the top 70% of ranked servers.
The tags and lists
Where does Mars Colony LOCAL DEVELOPMENT appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Mars Colony LOCAL DEVELOPMENT: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Mars Colony LOCAL DEVELOPMENT?
These tags are Mars Colony LOCAL DEVELOPMENT's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp4 (Max players): Slot count: 4; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for Mars Colony LOCAL DEVELOPMENT: what does it show?
Too few wipes of Mars Colony LOCAL DEVELOPMENT are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 19 days 8 hours old.
Connection
How does one connect to Mars Colony LOCAL DEVELOPMENT?
To connect, open the console with F1 in Rust and enter client.connect 37.142.146.200:28115. The Launch Rust and join button on this page does the same through Steam.