At press time 11,876 servers96,841 players147 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,349

Hat's Server 1

Offline 37.148.220.87:28015 checked 32d ago

Hat's Server 1 is a Rust server. It was offline at the last count. It stands at No. 16,349 of the ranked servers, the top 71%. It last wiped 32d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 12:23 UTC32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit245/500 no group limit · 162 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10134/100 EU · groups of 8+ · weekly · 127 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10190/225 EU · groups of 16+ · weekly · 111 on average
  4. 4 RustSpain.com | EU Main30/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10195/700 EU · groups of 16+ · monthly · 85 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1059/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Hat's Server 1: which one?

Rust network protocol 2633 and build 165217 on Linux is what Hat's Server 1 runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Hat's Server 1, and is it online now?

The records show Hat's Server 1 offline, last answering 32 days 4 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Where does Hat's Server 1 operate from?

The server publishes no region: Hat's Server 1. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 37.148.220.87:28015 — that is the address.

Rules, settings, map

The map for Hat's Server 1: which one is it?

Hat's Server 1 runs a procedural map, generated by the game, of size 1,000 with seed 25404411. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of Hat's Server 1: what are they?

Nothing in the name of Hat's Server 1 gives a gather rate. The maximum group is 50 players. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.

Population

How full does Hat's Server 1 get?

The last sighting of Hat's Server 1 was 32 days 4 hours ago, and it is offline now.

Against other Rust servers, how is Hat's Server 1 ranked?

The seven-day player-hour table places Hat's Server 1 at #16,349, within the top 71% of ranked servers.

Tags, lists

Where does Hat's Server 1 appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Hat's Server 1 fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Hat's Server 1: what do they signify?

gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server holds 0 slots; ts50 (Group limit): 50 is the ceiling per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon — that is the set of tags Hat's Server 1 publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on Hat's Server 1 when wipe day arrives?

Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe the crowd reached its peak.

The wipe timetable for Hat's Server 1: what does it show?

The record of Hat's Server 1 holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 32 days 5 hours ago.

Connection

Which steps join Hat's Server 1?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 37.148.220.87:28015.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts50,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players The server holds 0 slots.
ts50
Group limit 50 is the ceiling per team.
v2633
Protocol Join only on protocol 2633; other versions cannot connect.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.