At press time 11,749 servers74,551 players139 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,335

Hat's Server 4

Offline 37.148.220.87:28024 checked 8d ago

Hat's Server 4 is a Rust server. It was offline at the last count. It stands at No. 15,335 of the ranked servers, the top 69%. It last wiped 26d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.8 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:57 UTC26d ago 3 – running 0
Sat 26 Sep, 00:57 UTC32d ago 2 halved by day 1 5.6 days 0
Fri 25 Sep, 14:55 UTC32d ago 2 – 0.4 days 0
Thu 24 Sep, 22:11 UTC33d ago 2 – 0.7 days 0
Wed 23 Sep, 23:21 UTC34d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit169/500 no group limit · 156 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10121/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10152/225 EU · groups of 16+ · weekly · 116 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10134/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main14/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1047/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Hat's Server 4 operate?

The server Hat's Server 4 is on Rust network protocol 2634 and build 166493, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Hat's Server 4, and is it up?

Hat's Server 4 shows offline as of the latest refresh, last seen 8 days 11 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 13 September 2026.

In which location does Hat's Server 4 sit?

No region appears for Hat's Server 4. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 37.148.220.87:28024 — that is the address.

Settings and map

What map is in use on Hat's Server 4?

Hat's Server 4 runs a procedural map, generated by the game, of size 4,750 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What does Hat's Server 4 set down in the way of rules and settings?

No gather rate appears in the name of Hat's Server 4. The maximum group is 50 players. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.

Player record

How full does Hat's Server 4 get?

Hat's Server 4 is offline at present; the last response came 8 days 11 hours ago.

Against other Rust servers, how is Hat's Server 4 ranked?

Ranked by player hours over the last seven days, Hat's Server 4 stands at #15,335, in the top 69% overall.

Tags, lists

Hat's Server 4 sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Hat's Server 4 is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Hat's Server 4: what do they signify?

These tags are Hat's Server 4's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp0 (Max players): 0 is the number of slots; ts50 (Group limit): Team size is capped at 50; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166493 (Build): Game build: 166493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What happens on Hat's Server 4 when wipe day arrives?

Averaged over recent wipes, the crowd reached 2 at its busiest. 1 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.

The wipe timetable for Hat's Server 4: what does it show?

There is no next wipe to predict: Hat's Server 4 wipes irregularly. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 26 days 22 hours.

How to join

Which steps join Hat's Server 4?

To connect, open the console with F1 in Rust and enter client.connect 37.148.220.87:28024. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts50,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp0
Max players 0 is the number of slots.
ts50
Group limit Team size is capped at 50.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs166493
Build Game build: 166493.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.