At press time 11,739 servers61,775 players186 fresh wipes Revised every five minutes
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An entry in the registerNo. 15,280

[EU] SINMAS DEV SERVER

Offline 37.187.132.91:28115 checked 11d ago

[EU] SINMAS DEV SERVER is a Rust server. It was offline at the last count. It stands at No. 15,280 of the ranked servers, the top 70%. It last wiped 27d ago. Its own tags class it as vanilla, modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1.7 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak3

players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:51 UTC FW27d ago 0 – running 0
Thu 1 Oct, 11:15 UTC28d ago 0 – 0.3 days 1
Mon 28 Sep, 08:21 UTC31d ago 8 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
  2. 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10187/225 EU · groups of 16+ · weekly · 118 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1069/700 EU · groups of 16+ · monthly · 93 on average
  4. 4 RustSpain.com | EU Main11/200 EU · groups of 12+ · weekly · 88 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1019/1000 EU · groups of 16+ · monthly · 84 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10213/700 EU · groups of 16+ · monthly · 82 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for [EU] SINMAS DEV SERVER: which one?

The server [EU] SINMAS DEV SERVER is on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is [EU] SINMAS DEV SERVER up, and how steady is its uptime?

The records show [EU] SINMAS DEV SERVER offline, last answering 11 days 15 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

In which location does [EU] SINMAS DEV SERVER sit?

Its name points to Europe, but [EU] SINMAS DEV SERVER publishes no region tag. Rust Server Stats records the stated location of a server, not the location of the machine. 37.187.132.91:28115 — that is the address.

Rules, settings, map

What map is in use on [EU] SINMAS DEV SERVER?

[EU] SINMAS DEV SERVER runs a procedural map, generated by the game, of size 3,400 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: Custom Map.

The rules and settings of [EU] SINMAS DEV SERVER: what are they?

No gather rate appears in the name of [EU] SINMAS DEV SERVER. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. The server describes itself as vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.

Player record

How full does [EU] SINMAS DEV SERVER get?

No answer from [EU] SINMAS DEV SERVER at the latest refresh; it was last seen 11 days 15 hours ago.

What position does [EU] SINMAS DEV SERVER hold among Rust servers?

Ranked by player hours over the last seven days, [EU] SINMAS DEV SERVER stands at #15,280, in the top 70% overall.

Tags, lists

[EU] SINMAS DEV SERVER sits in which Rust Server Stats lists and filters?

On Rust Server Stats, [EU] SINMAS DEV SERVER is placed in these lists: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings attach to the tags on [EU] SINMAS DEV SERVER?

These tags are [EU] SINMAS DEV SERVER's, and the game's browser reads them: gmvanilla (Game mode): The vanilla survival mode; mp0 (Max players): Slot count: 0; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

What is the shape of wipe day on [EU] SINMAS DEV SERVER?

Averaged over recent wipes, the crowd reached 3 at its busiest. 0 hours into the latest wipe the crowd reached its peak.

When does [EU] SINMAS DEV SERVER wipe?

Wipes on [EU] SINMAS DEV SERVER follow no fixed times, so no next wipe is forecast. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days 17 hours ago.

Joining the server

How does one connect to [EU] SINMAS DEV SERVER?

To connect, open the console with F1 in Rust and enter client.connect 37.187.132.91:28115. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://sinmas.eu.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival mode.
mp0
Max players Slot count: 0.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs167781
Build Build 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.