At press time 11,709 servers55,398 players162 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,338

A-42 | Development

Online EU 37.187.135.158:29015 checked 8m ago

A-42 | Development is a Rust server in Europe. At the last count it had 0 players of a possible 42. It stands at No. 15,338 of the ranked servers, the top 69%, and No. 2562 in Europe. It last wiped 17d ago. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

§ 2Performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap13.5 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:52 UTC17d ago 2 – running 0
Thu 1 Oct, 20:03 UTC FW27d ago 0 – 9.8 days 0
Mon 14 Sep, 14:01 UTC44d ago 1 halved by day 2 17.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Our team has spent more hours in a Minicopter than we have on our actual feet. We are coding the limits, building the ultimate training ground, and making sure your next scrap run doesn't end in a fireball.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |110/999 EU · groups of 8+ · 116 on average
  2. 2 Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA28/100 EU · groups of 30+ · weekly · 37 on average
  3. 3 AQRUX RUST BUILD | CREATIVE | SANDBOX36/100 EU · groups of 8+ · monthly · 24 on average
  4. 4 Intoxicated EU Sandbox - Creative | Build | Noclip32/150 EU · groups of 8+ · 22 on average
  5. 5 ShockRust | Build Обновление17/50 EU · no group limit · 9 on average
  6. 6 [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire5/50 EU · groups of 16+ · monthly · 6 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for A-42 | Development: which one?

The server A-42 | Development is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is A-42 | Development, and is it online now?

Online: A-42 | Development is up as of the latest refresh. A restart came about 2 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of A-42 | Development like?

Server fps averaged 144 over the last 48 hours; the low was 141. The entity count reached 34,366: buildings, deployables and all else in the world. Of note: memory use reached 3,057 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does A-42 | Development operate from?

Under the EU tag, A-42 | Development lists itself in Europe. Rust Server Stats records the stated location of a server, not the location of the machine. 37.187.135.158:29015 — that is the address.

Settings and map

What map does A-42 | Development put players on?

A-42 | Development runs a procedural map, generated by the game, of size 6,000 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.

What does A-42 | Development set down in the way of rules and settings?

The name of A-42 | Development states no rate for gathering. Groups are capped at 8 players, the standard default. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Player record

What are the player numbers on A-42 | Development?

At the latest count A-42 | Development has 0 players, with 42 slots in total. Across the last seven days the mean population stands at 0.

What position does A-42 | Development hold among Rust servers?

The player-hour table over seven days puts A-42 | Development at #15,338, and #2,562 for Europe, within the top 69% of all ranked servers.

Tags, lists

Where does A-42 | Development appear among the Rust Server Stats lists and filters?

On Rust Server Stats, A-42 | Development is placed in these lists: EU Rust servers: the records, Modded Rust servers, Rust aim training servers, Rust server stats: build servers and Rust creative servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings attach to the tags on A-42 | Development?

These tags are A-42 | Development's, and the game's browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp42 (Max players): Slot count: 42; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^c (Creative): Build what you like with no gathering: a sandbox; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP with loot provided; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What is the shape of wipe day on A-42 | Development?

Averaged over recent wipes, the crowd reached 1 at its busiest. 1 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 2 where the crowd did not hold.

On what schedule does A-42 | Development wipe?

No next wipe can be predicted for A-42 | Development, whose wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 17 days 19 hours ago.

Connection

What is the way to join A-42 | Development?

To connect, open the console with F1 in Rust and enter client.connect 37.187.135.158:29015. The Launch Rust and join button on this page does the same through Steam. https://discord.com/invite/TQsD4Nh2SX carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp42,ptrak,$r?,v2635,^z,^y,^c,^e,^d,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp42
Max players Slot count: 42.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Gameplay

^c
Creative Build what you like with no gathering: a sandbox.
^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^d
Combat training Practise aim and PvP with loot provided.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.