An entry in the registerNo. 15,266
server_name
Offline 37.204.110.144:28015 checked 10d ago
server_name is a Rust server. It was offline at the last count. It stands at No. 15,266 of the ranked servers, the top 69%. It last wiped 12d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 10:29 UTC12d ago | 1 | – | running | 0 |
| Sat 17 Oct, 00:06 UTC12d ago | 1 | – | 0.4 days | 1 |
| Wed 14 Oct, 16:30 UTC15d ago | 1 | – | 2.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit153/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10126/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10194/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1097/700 EU · groups of 16+ · monthly · 94 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10221/700 EU · groups of 16+ · monthly · 88 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for server_name: which one?
Rust network protocol 2634 and build 167781 on Windows is what server_name runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is server_name, and is it online now?
server_name shows offline as of the latest refresh, last seen 10 days 16 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 24 September 2026.
In which location does server_name sit?
No region is published by server_name. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 37.204.110.144:28015 — that is the address.
The rules and map
What settings and rules does server_name run?
The name of server_name states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is inactive.
Player record
How full does server_name get?
server_name is offline at present; the last response came 10 days 16 hours ago.
What position does server_name hold among Rust servers?
The seven-day player-hour table places server_name at #15,266, within the top 69% of ranked servers.
Tag and list record
Where does server_name appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include server_name: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on server_name be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags server_name publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
Wipe day on server_name: what should be expected?
The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
When does server_name wipe?
There is no next wipe to predict: server_name wipes irregularly. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 12 days 5 hours old.
How to join
What is the way to join server_name?
To connect, open the console with F1 in Rust and enter client.connect 37.204.110.144:28015. The Launch Rust and join button on this page does the same through Steam.