At press time 11,809 servers80,805 players104 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,529

GFTS#1

Offline 37.212.9.181:28015 checked 29d ago

GFTS#1 is a Rust server. It was offline at the last count. It stands at No. 14,529 of the ranked servers, the top 61%. It last wiped 29d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|605/675 EU · groups of 12+ · weekly · 552 on average
  2. 2 Rustoria.co - EU East Long377/525 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|47/250 EU · groups of 12+ · weekly · 299 on average
  4. 4 Rustoria.co - EU Main35/250 EU · groups of 16+ · weekly · 298 on average
  5. 5 Rustafied.com - EU Friday137/200 EU · groups of 16+ · weekly · 271 on average
  6. 6 Rustoria.co - EU East Medium160/300 EU · groups of 12+ · biweekly · 254 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does GFTS#1 operate?

Rust network protocol 2633 and build 165217 on Windows is what GFTS#1 runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is GFTS#1, and is it online now?

Offline at present: GFTS#1, last seen 29 days 5 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 29 September 2026.

Where does GFTS#1 operate from?

No region appears for GFTS#1. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 37.212.9.181:28015 stands the address.

Settings and map

What map does GFTS#1 put players on?

GFTS#1 plays on a map the game generates, procedural in kind.

The rules and settings of GFTS#1: what are they?

The name of GFTS#1 states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.

The players

What are the player numbers on GFTS#1?

GFTS#1 is offline at present; the last response came 29 days 5 hours ago.

Where does GFTS#1 sit in the rankings?

Ranked by player hours over the last seven days, GFTS#1 stands at #14,529, in the top 61% overall.

The tags and lists

Where does GFTS#1 appear among the Rust Server Stats lists and filters?

On Rust Server Stats, GFTS#1 is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on GFTS#1?

The game's server browser reads the tags GFTS#1 publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp3 (Max players): 3 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Build 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

The wipe timetable for GFTS#1: what does it show?

GFTS#1's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 29 days 5 hours ago.

Joining the server

How does one connect to GFTS#1?

To connect, open the console with F1 in Rust and enter client.connect 37.212.9.181:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp3
Max players 3 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2633
Protocol Join only on protocol 2633; other versions cannot connect.
cs165217
Build Build 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.