An entry in the registerNo. 14,529
GFTS#1
Offline 37.212.9.181:28015 checked 29d ago
GFTS#1 is a Rust server. It was offline at the last count. It stands at No. 14,529 of the ranked servers, the top 61%. It last wiped 29d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|605/675 EU · groups of 12+ · weekly · 552 on average
- 2 Rustoria.co - EU East Long377/525 EU · groups of 12+ · monthly · 318 on average
- 3 Rusty Moose |EU Main|47/250 EU · groups of 12+ · weekly · 299 on average
- 4 Rustoria.co - EU Main35/250 EU · groups of 16+ · weekly · 298 on average
- 5 Rustafied.com - EU Friday137/200 EU · groups of 16+ · weekly · 271 on average
- 6 Rustoria.co - EU East Medium160/300 EU · groups of 12+ · biweekly · 254 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does GFTS#1 operate?
Rust network protocol 2633 and build 165217 on Windows is what GFTS#1 runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is GFTS#1, and is it online now?
Offline at present: GFTS#1, last seen 29 days 5 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 29 September 2026.
Where does GFTS#1 operate from?
No region appears for GFTS#1. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 37.212.9.181:28015 stands the address.
Settings and map
What map does GFTS#1 put players on?
GFTS#1 plays on a map the game generates, procedural in kind.
The rules and settings of GFTS#1: what are they?
The name of GFTS#1 states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.
The players
What are the player numbers on GFTS#1?
GFTS#1 is offline at present; the last response came 29 days 5 hours ago.
Where does GFTS#1 sit in the rankings?
Ranked by player hours over the last seven days, GFTS#1 stands at #14,529, in the top 61% overall.
The tags and lists
Where does GFTS#1 appear among the Rust Server Stats lists and filters?
On Rust Server Stats, GFTS#1 is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on GFTS#1?
The game's server browser reads the tags GFTS#1 publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp3 (Max players): 3 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Build 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
The wipe timetable for GFTS#1: what does it show?
GFTS#1's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 29 days 5 hours ago.
Joining the server
How does one connect to GFTS#1?
To connect, open the console with F1 in Rust and enter client.connect 37.212.9.181:28015. The Launch Rust and join button on this page does the same through Steam.