At press time 11,744 servers73,772 players137 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,208

Local Rust Dev

Offline 37.22.117.188:28015 checked 14d ago

Local Rust Dev is a Rust server. It was offline at the last count. It stands at No. 15,208 of the ranked servers, the top 71%. It last wiped 14d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|673/725 EU · groups of 12+ · weekly · 543 on average
  2. 2 Rustoria.co - EU East Long433/475 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rustoria.co - EU Main40/250 EU · groups of 16+ · weekly · 308 on average
  4. 4 Rusty Moose |EU Main|54/250 EU · groups of 12+ · weekly · 308 on average
  5. 5 Rustoria.co - EU East Medium230/250 EU · groups of 12+ · biweekly · 268 on average
  6. 6 Rustafied.com - EU Friday127/175 EU · groups of 16+ · weekly · 266 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is Local Rust Dev on?

The server Local Rust Dev is on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

Is Local Rust Dev up, and how steady is its uptime?

Local Rust Dev shows offline as of the latest refresh, last seen 14 days 7 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 14 October 2026.

What is the location of Local Rust Dev?

The server publishes no region: Local Rust Dev. Rust Server Stats records the stated location of a server, not the location of the machine. 37.22.117.188:28015 — that is the address.

Settings and map

What map is in use on Local Rust Dev?

Local Rust Dev plays on a map the game generates, procedural in kind.

What does Local Rust Dev set down in the way of rules and settings?

No gather rate appears in the name of Local Rust Dev. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

The players

How full does Local Rust Dev get?

No answer from Local Rust Dev at the latest refresh; it was last seen 14 days 7 hours ago.

What position does Local Rust Dev hold among Rust servers?

On player hours over seven days Local Rust Dev ranks #15,208, inside the top 71% of all ranked servers.

Tag and list record

Where does Local Rust Dev appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Local Rust Dev: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on Local Rust Dev be read?

These tags are Local Rust Dev's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

The wipe timetable for Local Rust Dev: what does it show?

Too few wipes of Local Rust Dev are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 14 days 7 hours ago.

Connection

How does one connect to Local Rust Dev?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 37.22.117.188:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard survival game.
mp10
Max players 10 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.