At press time 11,649 servers46,616 players110 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,194

Rustlandia Test

Online 37.230.210.222:28015 checked 13m ago

Rustlandia Test is a Rust server. At the last count it had 0 players of a possible 10; over the past week it averaged 0, with a peak of 1. It stands at No. 12,194 of the ranked servers, the top 55%. It last wiped 10d ago. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

§ 2Performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit106/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10163/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1050/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Rustlandia Test: which one?

Rust network protocol 2635 and build 168909 on Windows is what Rustlandia Test runs. To join, your game must be on the same protocol; Steam handles the update.

Is Rustlandia Test up, and how steady is its uptime?

Rustlandia Test currently answers as online. Of note: the reported uptime places the last restart about 2 days 16 hours ago. The records show 98% uptime over the last 7 full days: 165 of 168 hours up. Its earliest entry at Rust Server Stats is dated 18 October 2026.

What is the performance of Rustlandia Test like?

For the last 48 hours the average was 190 server fps, with a low of 114. Buildings, deployables and the rest brought the entity count to a high of 15,757. Up to 1,865 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

Where does Rustlandia Test operate from?

No region is published by Rustlandia Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 37.230.210.222:28015 stands the address.

The rules and map

What map is in use on Rustlandia Test?

Rustlandia Test runs a procedural map, generated by the game, of size 2,000 with seed 543622. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does Rustlandia Test run?

Nothing in the name of Rustlandia Test gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. The VAC anti-cheat from Valve is active.

Player record

How full does Rustlandia Test get?

The record for Rustlandia Test shows 0 players, against a capacity of 10. The seven-day record: an average of 0 players and a peak of 1.

Against other Rust servers, how is Rustlandia Test ranked?

Ranked by player hours over the last seven days, Rustlandia Test stands at #12,194, in the top 55% overall.

Tags, lists

Where does Rustlandia Test appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Rustlandia Test is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Rustlandia Test: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon — that is the set of tags Rustlandia Test publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

On what schedule does Rustlandia Test wipe?

The record of Rustlandia Test holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 10 days 20 hours old.

How to join

Which steps join Rustlandia Test?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 37.230.210.222:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players Slot count: 10.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.