At press time 11,829 servers89,289 players18 fresh wipes Revised every five minutes
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An entry in the registerNo. 7,486

DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS

Online 37.244.237.248:28015 checked 2h ago

DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is a Rust server. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 2. It stands at No. 7,486 of the ranked servers, the top 34%. It last wiped 6d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

The rhythm
Usual gap4.6 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held50%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 23h
Tue 10 Nov, 10:0412d 14h
Tue 24 Nov, 10:0426d 14h
Thu 3 Dec, 19:00 FW35d 23h
Tue 8 Dec, 10:0440d 14h

The first 48 hours of its last wipes

Tue 13 OctThu 8 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:04 UTC15d ago 1 – running 0
Thu 8 Oct, 20:35 UTC19d ago 2 halved by day 1 4.6 days 0
Fri 2 Oct, 12:26 UTC26d ago 2 held half 6.3 days 1
Thu 1 Oct, 17:35 UTC FW27d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

DEADROP // PVE WITH SUPERPOWERS Build big. Raid hard. Play your way. WIPE: Every 2 weeks, Thursday 20:01 (CET/CEST) DAILY RESTART: 03:00 (CET/CEST) IN-GAME ACCESS MENU: radar, farming & movement perks, portable tools, drone deliveries, backpacks, revive charges. Raidable clan bases, roaming bosses, satellite crashes & Halloween hordes. Earn RP, ZLevels, auto quarries. Free features + VIP / OP supporter tiers. Type /buy, /vip or /help for our website. Join the drop. Make every run count.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo203/2000 NA · no group limit · biweekly · 246 on average
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo296/2000 EU · no group limit · biweekly · 237 on average
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvP75/200 NA · groups of 8+ · biweekly · 102 on average
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能51/200 EA · groups of 16+ · biweekly · 60 on average
  5. 5 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1082/100 EU · groups of 30+ · biweekly · 51 on average
  6. 6 Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid24/250 groups of 8+ · biweekly · 50 on average

§ 8Questions answeredfrom the figures in this entry

Server details

On which Rust version does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS operate?

The server DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, and is it up?

DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS currently answers as online. Of note: the reported uptime places the last restart about 14 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 30 September 2026.

What is the performance of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS like?

The records show an average of 133 server fps over 48 hours, never below 31. Buildings, deployables and the rest brought the entity count to a high of 74,465. Up to 3,242 MB of memory was used. What players feel as lag: fps running low and entities climbing.

In which location does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS sit?

The server publishes no region: DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. Rust Server Stats records the stated location of a server, not the location of the machine. At 37.244.237.248:28015 stands the address.

Settings and map

The map for DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS: which one is it?

DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS runs a procedural map, generated by the game, of size 3,500 with seed 1525560128. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS: what are they?

Nothing in the name of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS gives a gather rate. Groups are capped at 8 players, the standard default. pve is the game mode, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

What population does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS carry?

At the latest count DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS has 0 players, with 100 slots in total. Averaged across seven days, 0 players; the peak reached 2. At 20:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Where does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS sit in the rankings?

On player hours over seven days DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS ranks #7,486, inside the top 34% of all ranked servers.

The tags and lists

DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should the tags on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS be read?

These tags are DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What is the shape of wipe day on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

The average peak across recent wipes was 2 players. 1 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. The fall below half came by day 1 where the crowd did not hold.

When does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS wipe?

With the schedule unconfirmed by too few recorded wipes, the prediction on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS follows its tag. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 6 days 1 hours ago. Its tags set out a fortnightly wipe schedule.

How to join

What is the way to join DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

To connect, open the console with F1 in Rust and enter client.connect 37.244.237.248:28015. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://deadrop-server.duckdns.org/.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.