At press time 11,811 servers86,563 players166 fresh wipes Revised every five minutes
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An entry in the registerNo. 1,463

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport

Online 37.26.136.61:28015 checked 16m ago

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport is a Rust server. At the last count it had 2 players of a possible 200; over the past week it averaged 4, with a peak of 15. It stands at No. 1,463 of the ranked servers, the top 7%. It last wiped 12d ago, on a biweekly schedule, and the next wipe is expected on Monday 2 November. Its own tags class it as 2x, vanilla, modded, oxide, pve.

§ 1Attendance

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

§ 2Performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Monday 2 November, 10:07 UTC, in 4d 17h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap8.6 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak12

players, last three wipes

Crowd held33%

else halves by day 8.5

Coming wipes
Date, UTCHence
Mon 2 Nov, 10:074d 17h
Thu 5 Nov, 19:00 FW8d 2h
Mon 16 Nov, 10:0718d 17h
Mon 30 Nov, 10:0732d 17h
Thu 3 Dec, 19:00 FW36d 2h

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctThu 15 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 7 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 10:07 UTC9d ago 12 – running 4
Sun 18 Oct, 22:38 UTC9d ago 12 – 0.5 days 0
Thu 15 Oct, 17:06 UTC12d ago 11 held half 3.2 days 3
Thu 1 Oct, 18:56 UTC FW26d ago 15 halved by day 10 13.9 days 4
Thu 17 Sep, 18:19 UTC40d ago 14 halved by day 7 14 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

MoldovaPVE — мирный PvE сервер для спокойной и комфортной игры. Вайп два раза в месяц. Прошлый вайп 15.10.2026. следующий вайп 05.11.2026. На сервере полностью запрещены убийства игроков вне PvP-зон, рейды и воровство!!! Основной упор сделан на развитие персонажа, строительство базы и участие в ивентах. Доступна система прокачки скиллов, рейдовые PvE-базы, бронированный поезд, NPC по карте и регулярные эвенты. Для удобства игроков реализованы рюкзаки, ускоренная плавка, увеличенные стаки ресурсов и персональные переработчики. Есть личный транспорт, улучшенное управление шкафом с апгрейдом строений, телепорты домой и к игрокам, стартовые киты и система скинов. Сервер ориентирован на дружелюбную атмосферу и игру без стресса. /kit — стартовые наборы китов /home — телепорт домой /tpr — запрос телепортации к игроку /tpa — принять запрос телепортации /mini — персональный коптер /sil — добавление своих картинок /skin — скины /remove — удалить свои объекты

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|18/100 NA · groups of 15+ · 2x · biweekly · 14 on average
  2. 2 LOS EXILIADOS | PVE - X2 [LATAM]0/60 SA · groups of 8+ · 2x · biweekly · 7 on average
  3. 3 #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS7/50 EU · groups of 8+ · 2x · biweekly · 6 on average
  4. 4 INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]10/250 EU · groups of 8+ · 2x · biweekly · 6 on average
  5. 5 RustAria#5 [Мирный / PVE / X2]5/150 EU · groups of 8+ · 2x · biweekly · 4 on average
  6. 6 PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]8/100 EU · groups of 20+ · 2x · biweekly · 3 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport: which one?

Rust network protocol 2635 and build 168909 on Windows is what MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport runs. To join, your game must be on the same protocol; Steam handles the update.

Is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport up, and how steady is its uptime?

The records show MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport online at the time of this check. The uptime it reports puts the last restart at about 5 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport hold a steady frame?

For the last 48 hours the average was 35 server fps, with a low of 4. Buildings, deployables and the rest brought the entity count to a high of 166,095. Of note: memory use reached 3,634 MB. What players feel as lag: fps running low and entities climbing.

In which location does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport sit?

The server publishes no region: MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 37.26.136.61:28015 stands the address.

Rules, settings, map

The map for MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport: which one is it?

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport runs a procedural map, generated by the game, of size 4,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: MoldovaPVE.

The rules and settings of MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport: what are they?

A rate of 2x for gathering is what the name of MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport states. The group limit is 8 players, the game's default. Play is pve, player combat is excluded. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. Vanilla is its own description: rust as Facepunch ships it: rates, kits and rules unchanged. The VAC anti-cheat from Valve is active.

The players

How full does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport get?

The record for MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport shows 2 players, against a capacity of 200. Over seven days the mean is 4 players, with a peak of 15. At 18:00 UTC, over the last 48 hours, the mean was 9 players, the highest of any hour.

Against other Rust servers, how is MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport ranked?

Ranked by player hours over the last seven days, MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport stands at #1,463, in the top 7% overall.

Tags, lists

MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport: 2x Rust servers, Modded Rust servers, Rust PvE servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should the tags on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport be read?

These tags are MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport's, and the game's browser reads them: gmvanilla (Game mode): The vanilla survival mode; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport when wipe day arrives?

Across its recent wipes, the busiest point averaged 12 players. 7 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 33% of recent wipes. By day 8.5, in the wipes that did not, the crowd fell below half.

When does MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport wipe?

The schedule is too thinly recorded on MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport to confirm, so the prediction follows its tag. Monday 2 November at 10:07 UTC is when the next wipe is due. Of note: the current world is 12 days 23 hours old. A wipe every two weeks is published in its tags.

Connection

What is the way to join MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport?

To connect, open the console with F1 in Rust and enter client.connect 37.26.136.61:28015. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival mode.
mp200
Max players The server holds 200 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.