At press time 11,876 servers96,643 players151 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 1,469

Q1 - Aim Training / Matchmaking / Facechecks - EU Main

Online 37.60.224.119:30115 checked 10m ago

Q1 - Aim Training / Matchmaking / Facechecks - EU Main is a Rust server. At the last count it had 0 players of a possible 16; over the past week it averaged 4, with a peak of 6. It stands at No. 1,469 of the ranked servers, the top 7%. It last wiped 51d ago.

§ 1Attendance

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

§ 2Performance

02.557.51019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 EU | Deadzone Aimtrain | Facechecks/1v1/Speargun0/16 EU · groups of 8+ · 4 on average
  2. 2 [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v112/100 EU · no group limit · 3 on average
  3. 3 MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]199/300 EU · groups of 8+ · 1e+06x · weekly · 100 on average
  4. 4 AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10121/200 EU · groups of 50+ · 100000x · 59 on average
  5. 5 HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|109/300 EU · groups of 15+ · 1e+09x · 41 on average
  6. 6 BAIDEN RUST X1000000000 |NoLimit|PVP|FUN|KITS|RU|EU|AIM|BED|BRO55/200 EU · groups of 100+ · 1e+09x · weekly · 35 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Q1 - Aim Training / Matchmaking / Facechecks - EU Main: which one?

The server Q1 - Aim Training / Matchmaking / Facechecks - EU Main is on Rust network protocol 2633 and build 163207, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is Q1 - Aim Training / Matchmaking / Facechecks - EU Main, and is it online now?

Online: Q1 - Aim Training / Matchmaking / Facechecks - EU Main is up as of the latest refresh. The uptime it reports puts the last restart at about 4 days 11 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Rust Server Stats records a first sighting on 13 September 2026.

How does Q1 - Aim Training / Matchmaking / Facechecks - EU Main perform?

For the last 48 hours the average was 9 server fps, with a low of 4. Buildings, deployables and the rest brought the entity count to a high of 2,845. Of note: memory use reached 684 MB. What players feel as lag: fps running low and entities climbing.

What is the location of Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

No region tag is published by Q1 - Aim Training / Matchmaking / Facechecks - EU Main; its name points to Europe. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 37.60.224.119:30115 stands the address.

The rules and map

What map is in use on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Q1 - Aim Training / Matchmaking / Facechecks - EU Main runs a procedural map, generated by the game, of size 1,000 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does Q1 - Aim Training / Matchmaking / Facechecks - EU Main run?

No gather rate appears in the name of Q1 - Aim Training / Matchmaking / Facechecks - EU Main. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is disabled.

The players

What are the player numbers on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

At the latest count Q1 - Aim Training / Matchmaking / Facechecks - EU Main has 0 players, with 16 slots in total. The seven-day record: an average of 4 players and a peak of 6. The busiest hour of the last 48 was 14:00 UTC, averaging 5 players.

Where does Q1 - Aim Training / Matchmaking / Facechecks - EU Main sit in the rankings?

Ranked by player hours over the last seven days, Q1 - Aim Training / Matchmaking / Facechecks - EU Main stands at #1,469, in the top 7% overall.

Tag and list record

Q1 - Aim Training / Matchmaking / Facechecks - EU Main sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Q1 - Aim Training / Matchmaking / Facechecks - EU Main: EU Rust servers: the records, Rust aim training servers and Best Rust community servers. On the server list it comes up under these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Q1 - Aim Training / Matchmaking / Facechecks - EU Main: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp16 (Max players): 16 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163207 (Build): The build number is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set — that is the set of tags Q1 - Aim Training / Matchmaking / Facechecks - EU Main publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

The wipe timetable for Q1 - Aim Training / Matchmaking / Facechecks - EU Main: what does it show?

Q1 - Aim Training / Matchmaking / Facechecks - EU Main's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 51 days 23 hours.

Connection

What is the way to join Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 37.60.224.119:30115.

§ 8Key to the tagswhat each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp16
Max players 16 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol Join only on protocol 2633; other versions cannot connect.
cs163207
Build The build number is 163207.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.