At press time 11,684 servers38,205 players95 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,412

RustFightScenario dev

Offline 37.65.175.124:28015 checked 39d ago

RustFightScenario dev is a Rust server. It was offline at the last count. It stands at No. 15,412 of the ranked servers. It last wiped 54d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|168/250 EU · groups of 12+ · weekly · 560 on average
  2. 2 Rustoria.co - EU East Long121/200 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|17/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main15/250 EU · groups of 16+ · weekly · 288 on average
  5. 5 Rustafied.com - EU Friday17/100 EU · groups of 16+ · weekly · 274 on average
  6. 6 Rustoria.co - EU East Medium25/200 EU · groups of 12+ · biweekly · 250 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is RustFightScenario dev on?

The server RustFightScenario dev is on Rust network protocol 2633 and build 163207, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

Is RustFightScenario dev up, and how steady is its uptime?

The records show RustFightScenario dev offline, last answering 39 days 13 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 19 September 2026.

What is the location of RustFightScenario dev?

The server publishes no region: RustFightScenario dev. Rust Server Stats records the stated location of a server, not the location of the machine. At 37.65.175.124:28015 stands the address.

Rules, settings, map

What map does RustFightScenario dev put players on?

RustFightScenario dev plays on a map the game generates, procedural in kind.

What does RustFightScenario dev set down in the way of rules and settings?

The name of RustFightScenario dev states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is active.

Player record

What are the player numbers on RustFightScenario dev?

No answer from RustFightScenario dev at the latest refresh; it was last seen 39 days 13 hours ago.

Where does RustFightScenario dev sit in the rankings?

The seven-day player-hour table places RustFightScenario dev at #15,412, within the top – of ranked servers.

Tags, lists

Where does RustFightScenario dev appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists RustFightScenario dev fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on RustFightScenario dev?

The game's server browser reads the tags RustFightScenario dev publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Slot count: 4; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs163207 (Build): The build number is 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

When does RustFightScenario dev wipe?

RustFightScenario dev's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 54 days.

Connection

How does one connect to RustFightScenario dev?

To connect, open the console with F1 in Rust and enter client.connect 37.65.175.124:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players Slot count: 4.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol The game version must match protocol 2633 to join.
cs163207
Build The build number is 163207.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.