An entry in the registerNo. 15,326
LOCAL_MAIN
Offline 37.67.194.228:28015 checked 7d ago
LOCAL_MAIN is a Rust server. It was offline at the last count. It stands at No. 15,326 of the ranked servers, the top 69%. It last wiped 7d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:19 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit156/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10125/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10190/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10102/700 EU · groups of 16+ · monthly · 94 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10237/700 EU · groups of 16+ · monthly · 88 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for LOCAL_MAIN: which one?
The server LOCAL_MAIN is on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
How reliable is LOCAL_MAIN, and is it online now?
The records show LOCAL_MAIN offline, last answering 7 days 3 hours ago. In the last 6 full days it was up for 0 of 144 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 22 October 2026.
What is the location of LOCAL_MAIN?
No region appears for LOCAL_MAIN. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 37.67.194.228:28015 — that is the address.
Settings and map
The rules and settings of LOCAL_MAIN: what are they?
The name of LOCAL_MAIN states no rate for gathering. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Population
What population does LOCAL_MAIN carry?
The last sighting of LOCAL_MAIN was 7 days 3 hours ago, and it is offline now. The record shows an average of 0 players over the past seven days.
What position does LOCAL_MAIN hold among Rust servers?
Ranked by player hours over the last seven days, LOCAL_MAIN stands at #15,326, in the top 69% overall.
Tag and list record
Where does LOCAL_MAIN appear among the Rust Server Stats lists and filters?
On Rust Server Stats, LOCAL_MAIN is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on LOCAL_MAIN: what do they signify?
The game's server browser reads the tags LOCAL_MAIN publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp5 (Max players): Slot count: 5; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What is the shape of wipe day on LOCAL_MAIN?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for LOCAL_MAIN: what does it show?
The record of LOCAL_MAIN holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 7 days 6 hours.
How to join
How does one connect to LOCAL_MAIN?
To connect, open the console with F1 in Rust and enter client.connect 37.67.194.228:28015. The Launch Rust and join button on this page does the same through Steam.