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An entry in the registerNo. 15,326

CL and Angels

Online 38.22.128.234:28215 checked 8m ago

CL and Angels is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,326 of the ranked servers, the top 69%. It last wiped 24d ago.

§ 1Attendance

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

§ 2Performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3.2 days

between real wipes

Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:41 UTC24d ago 2 – running 0
Thu 1 Oct, 19:30 UTC FW27d ago 0 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|527/550 EU · groups of 12+ · weekly · 513 on average
  2. 2 Rustoria.co - EU East Long419/450 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|66/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main73/250 EU · groups of 16+ · weekly · 276 on average
  5. 5 Rustafied.com - EU Friday53/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium181/200 EU · groups of 12+ · biweekly · 238 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does CL and Angels operate?

Rust network protocol 2635 and build 168909 on Windows is what CL and Angels runs. The protocol must match on your game to join; the update comes through Steam.

Is CL and Angels up, and how steady is its uptime?

Online: CL and Angels is up as of the latest refresh. Of note: the reported uptime places the last restart about 22 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does CL and Angels hold a steady frame?

For the last 48 hours the average was 234 server fps, with a low of 225. Of note: 24,969 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 1,293 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does CL and Angels operate from?

No region appears for CL and Angels. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 38.22.128.234:28215 stands the address.

Rules, settings, map

What map is in use on CL and Angels?

CL and Angels runs a procedural map, generated by the game, of size 2,259 with seed 10. The map repeats with the same size and seed; this page links to it on RustMaps.

What does CL and Angels set down in the way of rules and settings?

Nothing in the name of CL and Angels gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on CL and Angels?

The record for CL and Angels shows 0 players, against a capacity of 50. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is CL and Angels ranked?

Ranked by player hours over the last seven days, CL and Angels stands at #15,326, in the top 69% overall.

Tag and list record

CL and Angels sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists CL and Angels fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on CL and Angels?

The game's server browser reads the tags CL and Angels publishes: gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What is the shape of wipe day on CL and Angels?

Averaged over recent wipes, the crowd reached 1 at its busiest. 1 hours after the latest wipe, the crowd peaked.

When does CL and Angels wipe?

CL and Angels's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 24 days 12 hours.

Joining the server

Which steps join CL and Angels?

To connect, open the console with F1 in Rust and enter client.connect 38.22.128.234:28215. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp50
Max players Slot count: 50.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.