An entry in the registerNo. 15,502
RustAimLab (private)
Offline 38.248.100.182:28415 checked 20d ago
RustAimLab (private) is a Rust server. It was offline at the last count. It stands at No. 15,502 of the ranked servers, the top 70%. It last wiped 20d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 16:43 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit28/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1056/225 EU · groups of 16+ · weekly · 122 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.109/700 EU · groups of 16+ · monthly · 97 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1029/700 EU · groups of 16+ · monthly · 94 on average
- 6 RustSpain.com | EU Main53/200 EU · groups of 12+ · weekly · 87 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does RustAimLab (private) operate?
Rust network protocol 2634 and build 166494 on Windows is what RustAimLab (private) runs. The protocol must match on your game to join; the update comes through Steam.
Is RustAimLab (private) up, and how steady is its uptime?
The records show RustAimLab (private) offline, last answering 20 days 3 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 8 October 2026.
Where does RustAimLab (private) operate from?
No region is published by RustAimLab (private). The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 38.248.100.182:28415 — that is the address.
The rules and map
The rules and settings of RustAimLab (private): what are they?
No gather rate appears in the name of RustAimLab (private). Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on RustAimLab (private)?
RustAimLab (private) is offline at present; the last response came 20 days 3 hours ago.
Where does RustAimLab (private) sit in the rankings?
On player hours over seven days RustAimLab (private) ranks #15,502, inside the top 70% of all ranked servers.
Tag and list record
RustAimLab (private) sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include RustAimLab (private): Modded Rust servers and Rust aim training servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on RustAimLab (private): what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp4 (Max players): 4 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon — that is the set of tags RustAimLab (private) publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
Wipe day on RustAimLab (private): what should be expected?
The average peak across recent wipes was 1 players. 1 hours into the latest wipe the crowd reached its peak.
On what schedule does RustAimLab (private) wipe?
Too few wipes of RustAimLab (private) are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 20 days 11 hours.
How to join
How does one connect to RustAimLab (private)?
To connect, open the console with F1 in Rust and enter client.connect 38.248.100.182:28415. The Launch Rust and join button on this page does the same through Steam.